abyssal fish fangtooth 3D 모델
0
명세서
- 기하학polygonal
- 다각형20,104
- 정점들10,567
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
A high resolution model of a Fangtooth fish.
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5 versions are included:
FBX and OBJ:
For use in most software. The shaders are not included, but documentation about them is included so they can be replicated easier and so textures can be connected correctly. The textures use a traditional non-pbr workflow.
Blender (2):
A version for each renderer. Fully shaded and textured, ready for render. Preview images were done with the blender internal version.
Maya:
For Maya 2018, using the Arnold renderer. The objects don't need to be smoothed before render as they use the renderer's subdivision system.
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It comes with 3 materials:
- Main material
- Teeth
- Eyes outer shells
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It includes 6 textures (4096 x 4096):
----- 4 basic ones:
- color (contains an alpha channel for fins and teeth transparency)
- specularity
- displacement (for the main body and the teeth of the fish, 6 subdivision levels)
- subsurface scattering (SSS)
----- 2 alternative ones:
- fins translucence: helps give a stronger translucency to the fins when light comes from behind the fish. Useful depending on the renderer used, if the SSS is not working well enough for that effect.
- normal map: as an alternative to the displacement map, for faster render or use as a lower res model.
Dec 27, 2019
추가 된 날짜
Sep 28, 2021
마지막 업데이트
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