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아수스 젠폰 2 3D 모델

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3D_Power

명세서

  • 기하학polygonal_quads/tris
  • 다각형33,455
  • 정점들35,662
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선mixed

형식 및 파일

3DS
(.3ds)
4 MB

Asus Zenfone 2_3DS.zip
FBX
(.fbx)
5 MB

Asus Zenfone 2_FBX.zip
3ds Max
(.max)
5 MB

vray 2.10.01
Asus Zenfone 2_MAX.zip
OBJ
(.obj)
4 MB

Asus Zenfone 2_OBJ.zip
(.gltf)
58 MB

621-gltf-extended.gltf.zip
(.gltf)
64 MB

621-gltf-extended.glb
(.gltf)
2 MB

621-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
2 MB

621-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
105 MB

621-max-extended.max.zip
(.usdz)
19 MB

621-usdz-extended.usdz

기술

3D model of the Asus Zenfone 2 with studio. Based on subdivision geometry (TurboSmooth).The Signature Image was rendered at frame 0 with a subdivision level 3. In order to put the phone in place starting position move slider to the first frame of animation. Phones are linked to helper points. You can unlink them if it is necessary. Clean topology, real world scale, all objects are properly named, model centered at origin in first frame. Original file format is 3ds Max 2012. Rendered with V-Ray 2.10.01 1. Asus Zenfone 2_MAX.zip contains max file with V-Ray materials and textures. Asus Zenfone 2.max - phones with studio used for rendering, V-Ray renderer and V-Ray materials setup. Scene subdivision level 0: 33455 polys / 35662 verts; Scene subdivision level 1: 266709 polys / 138422 verts; Scene subdivision level 2: 1066677 polys / 543794 verts; 2. Asus Zenfone 2_FBX.zip, Asus Zenfone 2_OBJ.zip, contains geometry with texture coords. Textures are included in all packages. Special notes: - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads; - .max files can be loaded in 3ds Max 2012 or higher. In order to use V-Ray 2.10.01 rendering setups and materials.
Aug 05, 2020 추가 된 날짜
Oct 01, 2022 마지막 업데이트

리뷰

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