발레리나 리지드 캐릭터 3D 모델
명세서
- 기하학polygonal
- 다각형19,875
- 정점들16,276
- 텍스처Yes
- 딱딱한Yes
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
3D low poly model of a cartoon ballerina created in 3ds max 2013 and zbrush 4R6.
Low polygonal and symmetrical topology, rendered with vray.
- basic rig using bones and skin
- model comes in 2 poses (displayed pose and T pose)
- realistic SSS (Sub Surface Scattering) skin shaders
- vray materials used
- scene objects are individually named and organized by layers/groups
INCLUDED:
- max 2013, obj and fbx (some might not support rigging)
- 27 texture maps
POLYCOUNT 19875 polys, 16276 verts
MAPS
Body: diffuse, opacity, specular, normal, displacement (4096x4096)
Outfit: diffuse, bump, specular, normal, displacement, opacity 1, opacity 2 (4096x4096)
Hair: diffuse, bump, specular, normal, displacement, opacity (4096x4096)
Eyes: diffuse, bump (1024x1024)
HDRI environment map
The model was only tested in 3DS Max and the results may not look the same depending on the program used.
Don't forget to check out other models also by clicking on my name. Thanks.
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