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Miguel_78

명세서

  • 기하학polygonal
  • 다각형32,475
  • 정점들32,700
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선none

형식 및 파일

18 MB

Hot_tub_FBX.FBX

black_leather_diffuse_bump_channels.jpg

Hot_tub_material_MTL.mtl
4 MB

Hot_tub_OBJ.obj
3ds Max
(.max)
1 MB

vray 3.60.03
Hot_tub_v_2015.max
3ds Max
(.max)
1 MB

vray 3.60.03
Hot_tub_v_2016.max
3ds Max
(.max)
1 MB

vray 3.60.03
Hot_tub_v_2017.max
3ds Max
(.max)
1 MB

vray 3.60.03
Hot_tub_v_2018.max

기술

This bathtub was modeled using the polygon editing technique. In the final finishing and smoothing, no modifiers such as "turbosmooth" or "meshsmooth" were used. The "use nurb subdivision" tab was simply activated, within the "subdivision surface" modifiers section, on each of the objects with an "iteration display" of 3. Vray 3.60.03 was used to render the images as well as standard lights (photometric target lights) and a stage was created to simulate a bathroom. Marble and tile materials were not contributed to the archive. Only leather materials for headrests and grab bars, ceramics and chrome plating material for water faucets and diffusers, as well as glass material.

Jul 14, 2024 추가 된 날짜
Jul 14, 2024 마지막 업데이트

리뷰

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