베 넬리 페페 스쿠터 3D 모델
0
명세서
- 기하학polygonal_ngons used
- 다각형241,174
- 정점들304,748
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선none
기술
It's a high detailed photoreal Scooter, Benelli Pepe.
You can use Max 2010~2013 for rendering with Maxwell render and V-Ray.
You can also use FBX, OBJ, format for Polygonal tools
and 3DM, SAT, IGS for Nurbs modeler.
Notes for FBX format :
1. There are two version included (N-gons & Triangles mesh)
2. It's compatible with Maxwell material if you use FBX2013.3 version.
In .Max and .3DM file, there are the same named layers embeded.
So if you need more subdivided mesh for some parts, you can easily replace them from original Nurbs model.
In my case, I used 3DM->FBX->3dsMax converting process.
There are some helper objects for animating parts in .max files.
Objects / Polygon / Vertex count is (case of max2013 file) ;
Objects: 133
Vertex: 304748
Polygon: 241174
Camera setting and 13 bitmap textures and a HDRI(3200x1600) is included with Studio Lighting Setup.
Thank you!
Dec 25, 2019
추가 된 날짜
Sep 30, 2022
마지막 업데이트
리뷰
현재이 제품에 대한 리뷰가 없습니다.
얼음을 깬 첫 번째 사람이되지 않겠습니까?























