벵골 고양이 3D 모델
0
명세서
- 기하학subdivision
- 다각형7,806
- 정점들7,834
- 텍스처Yes
- 딱딱한Yes
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
High Detailed Photorealistic Bengal cat.
Modeling in 3ds max 2014 and rendered with Vray 3.40.03.
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The .max scene is Ready to render with Vray 3.40.03 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped and rigged
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the "cat_textures.zip".
The model is in real world scale (mm).
Teeth,tongue and eyeballs are included.
The Fur is made with Hair and Fur modifier for 3ds max 2014.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
For this render the hair count is 1 250 000 hairs.
There is 2 hair and fur nodes(body and ears).
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High resolution textures:
Cat_bengal_sabanna_dif.jpg (4096x4096)
Eye_texture_1.jpg (1400x1400)
Hair and Fur black/white maps
Cat_fur_density.jpg (4096x4096)
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Total :
Vertices : 7834
Polygons : 7806
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NOTE: Vray is required for the Max scene.
The OBJ and FBX formats don't include the Hair and Fur,but you can use the 'hair and fur spline curves' created by the hair primitives.
You can use them as guides if you' re using a different Fur/Hair plugin (HairFarm or Ornatrix)
Sep 13, 2020
추가 된 날짜
Mar 03, 2022
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