๋งํ ๋ง๋ 3D ๋ชจ๋ธ
๋ช ์ธ์
- ๊ธฐํํpolygonal
- ๋ค๊ฐํ12,008
- ์ ์ ๋ค12,344
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
3D low poly model of a witch created in 3ds max 2013 and zbrush 4R4.
Low polygonal and symmetrical topology created with 3ds max and detailed with zbrush.
- clean topology
- vray materials used
- rendered with vray
INCLUDED:
- 2 max files (3ds max 2010 and 3ds max 2013)
- 41 texture maps
- body
- 2 dresses
- broom
- jewelries
- mouth (gums, teeth and tongue)
- hair
POLYCOUNT (12008 polys, 12344 verts)
Body (3118 polys, 3126 verts)
Broom (4389 polys, 4464 verts)
MAPS
Body : diffuse, bump, specular, normal, displacement (4096x4096)
Outfit 01: diffuse, bump, specular, normal, displacement (4096x4096)
Outfit 02: diffuse, bump, specular, normal, displacement (4096x4096)
Hat: diffuse, bump, specular, normal, displacement (2048x2048)
Hair: diffuse, bump, specular, normal, displacement (4096x4096)
Broom: diffuse, bump, specular, normal, displacement (2048x2048
Necklace: diffuse, specular, normal, displacement (1024x1024)
Eyes, eyelashes, brows (6 maps): diffuse, bump, specular, opacity (1024x1024)
HDRI environment map
Don't forget to check out other models also by clicking on my name. Thanks.
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
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