만화 작업자 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형25,460
- 정점들26,200
- 텍스처Yes
- 딱딱한Yes
- 생기 있는Yes
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
Stylish design suitable for product cartoon. (Model has Completed: Blendshape create control for face, Create bone and rig, Animation, Light, and setting render ).The model is suitable for use in broadcast, high-res film close-ups, advertising, etc.
GENERAL INFORMATION
1:FORMAT.
Originally created with 3D Maya 2012. With file format ma, mb, fbx and obj.
2:MODEL.
Rational polygon count (Hat 444 polygons, 455 verts, Face 4008, polygons, 4342 verts, Hands 2510, polygons, 2555 verts, Body 1684, polygons, 1744 verts, Shoes 2756, polygons, 2784 verts, Tool 9878 polygons, 10076 verts..., All object with 25460 polygons and 26200 verts.) Edge loop based clean topology.
Quadrilaterals are all, less triangles.
3: TEXTURES.
Total number of textures is 22. Texture Face, Hands, Body, Shoes, Tool... with size 8192x8192 format JPG. eye with size 4096x4096. Normap 8192x8192 use with Face, Hands, Body, Shoes, Tool. Displacement 8192x8192 use with Face, Hands, Body, Shoes...
4:RIG and READY ANIMATION.
Model already rigged, and ready for any animations. Along with 27 state of the expressive motion made Blendshape. Viewport sliders give full control of the face - mouth, eyes, iris, brows, jaw. Facial expressions: mouth open; smile (close); smile (open); anger;tired; frown; jaw left-right; jaw front; eyebrows left up-down (both or separately), etc.
5: RENDER.
Render is mental ray and standard scanline. No plugins needed. No post production of the images.
Please rate & also check out my other products by clicking on my username. Thank you!
Sep 28, 2020
추가 된 날짜
Oct 17, 2022
마지막 업데이트
리뷰
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