์ค๊ตญ ์์น 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_ngons used
- ๋ค๊ฐํ126,410
- ์ ์ ๋ค126,116
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
Chinese Arch with detailed elements, comes with textures and bump map.
-- Originally created with Softimage 2013 --
|| SPECS ||
- Low poly count means more spare computer resources.
- Each object has a corresponding texture.
- All textures are hand painted - Standard materials only.
- Preview images rendered Mental Ray
|| GENERAL CHARACTERISTICS ||
- Model has real-world scale and is centered at origin.
- Objects, Materials, Textures use meaningful names.
- No Third-party renderer or plug-ins needed.
|| ADDITIONAL NOTES ||
- Model supplied at its lowest subdivision level
- Designed to be subdivided with meshsmooth etc...
- Wire frame images are at Subdivision Level 0
|| TEXTURES ||
- Arch_Bump.jpg- 4096 x 4096
- Arch_Colour.jpg- 4096 x 4096
Aug 13, 2020
์ถ๊ฐ ๋ ๋ ์ง
Feb 03, 2022
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?









