Classic Sports Car 3D 모델
0
명세서
- 기하학polygonal
- 다각형84,542
- 정점들87,741
- 텍스처No
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨No
- 포장되지 않은 자외선unknown
기술
This is a model of a classic sports car.
This scene was built in Maya 2016 and rendered using
Mental Ray Final Gather.
The car is parented to a control curve
to facilitate organization and animation.
This control curve also has custom attributes for Smooth (smooth 1 and smooth 2).
You can change these attributes for more subdivisions on all
smoothed geometry. Smooth 1 is for geometry best smoothed at 1 and
Smooth 2 is for those best at 2. These are recommendations only.
Poly and Vert counts are totals for all geometry in
the scene with smooth set to 0. The model was
rendered at a setting of 1 and 2 respectively.
The scene was rendered with an HDRI image attached to a
mental ray image based lighting node. The HDRI image is
not included with this product.
The FBX and OBJ files are included in this zip.
Faces: 84542
Vertices: 87741
Dec 20, 2019
추가 된 날짜
Jul 28, 2025
마지막 업데이트






