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건축물차량문자항공기가구전자 제품동물식물무기스포츠식품해부
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시계 3D 모델

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시계 royalty-free 3d model - Preview no. 1
시계 royalty-free 3d model - Preview no. 2
시계 royalty-free 3d model - Preview no. 3
시계 royalty-free 3d model - Preview no. 4
시계 royalty-free 3d model - Preview no. 5
시계 royalty-free 3d model - Preview no. 6
시계 royalty-free 3d model - Preview no. 7
시계 royalty-free 3d model - Preview no. 8
시계 royalty-free 3d model - Preview no. 1
시계 royalty-free 3d model - Preview no. 2
시계 royalty-free 3d model - Preview no. 3
시계 royalty-free 3d model - Preview no. 4
시계 royalty-free 3d model - Preview no. 5
시계 royalty-free 3d model - Preview no. 6
시계 royalty-free 3d model - Preview no. 7
시계 royalty-free 3d model - Preview no. 8
로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
30 방문
Luchador

명세서

  • 기하학polygonal_quads/tris
  • 다각형983
  • 정점들1,111
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

3ds Max
(.max)
32 MB

default_scanline
clock_2018_max.zip
FBX
(.fbx)
32 MB

clock_fbx.zip
OBJ
(.obj)
31 MB

clock_obj.zip
OBJ
2 MB

unreal_textures.zip
OBJ
2 MB

unity_textures.zip
OBJ
2 MB

specular_gloss_textures.zip
OBJ
1 MB

additional_texture_maps.zip
OBJ
130 MB

sp_clock.zip
OBJ
6 MB

clock_highpoly.zip

기술

This clock is a game-ready asset originally modeled in 3DS Max 2018. This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene IS included. ||SPECS|| || Geometry || Geometry count: -983 polys -1848 tris -1111 verts No n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (centimeters) Dimensions: 48 cm x 48 cm x 8 cm Tested in Marmoset Toolbag 3 (see renders) Tested in Unreal Engine 4 Tested in Unity Engine No special plugins needed. .obj and .fbx versions exported from 3ds Max 2018 || Textures || 1024x1024 base color, roughness, metalness, normal and AO (ambient occlusion) maps There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup. Textures designed for physically based rendering (PBR) Textures in .png format Model texture paths are stripped IMPORTANT: Be aware that this model uses two materials: one for the majority of the clock and one for the glass. You will probably need to set up a transparent material for the glass in your game engine. I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter. ++BONUS++ High poly model used to bake texture maps for the low poly mesh is also available as an extra download.
Oct 01, 2019 추가 된 날짜
Mar 02, 2022 마지막 업데이트

리뷰

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