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오이 04 3D 모델

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오이 04 royalty-free 3d model - Preview no. 1
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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
2 방문
Zahaoha

명세서

  • 기하학polygonal_quads only
  • 다각형768
  • 정점들770
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

3ds Max
(.max)
138 MB

vray 3.6
Cucumber_04_max.rar
3ds Max
(.max)
30 MB

default_scanline
Cucumber_04_std_max.rar
OBJ
(.obj)
28 MB

obj.zip
Maya
(.ma)
33 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
36 MB

mentalray
maya_mentalray.zip
Maya
(.ma)
81 MB

arnold 5.3.1.1
maya_arnold.zip
3ds Max
(.max)
34 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
33 MB

mentalray
max_mentalray.zip
3ds Max
(.max)
33 MB

arnold 5.3.1.1
max_arnold.zip
Cinema 4D
(.c4d)
34 MB

arnold 5.3.1.1
c4d_arnold.zip
Cinema 4D
(.c4d)
40 MB

advanced
c4d_physical.zip
FBX
(.fbx)
28 MB

fbx_specular.zip

기술

Cucumber 04 is a high quality model to add more details and realism to your projects. Detailed enough for close-up renders. Rendered with V-Ray. ********************************* MODELS: - Clean geometry 100% quad - Units used: cm - Included different polycount versions (1K -200K polys) in max, fbx, obj formats (please download Accompanying Product Files). Only geometry without material but with correct UVW coordinates. You can use material from your favorite 3d software format - Included dispace texture 8192x8192 EXR (putted in the native file format archive). Not used in the product but may be useful in some cases Polygons : 768 Vertex : 770 ********************************* TEXTURES: Textures of diffuse, specular, glossiness, normal (4096x4096) PNG (.png). These 4K textures were used for previews. Also included the original 8192x8192 PNG textures for extremly close up rendering (putted in the native file format archive). ********************************* PRESENTATION IMAGES All preview images are rendered with V-Ray renderer. The studio environment is included. Also included version without studio. ********************************* File formats: - 3ds Max 2014 with V-Ray materials - 3ds Max 2014 with standard materials (only for easy convertation to another render) - StemCell formats ********************************* SOME TECHNICAL INFO: Normal maps has default for 3ds Max coordinates: X+Y-Z+ For your favorite software may be needed to make correction( for example flip green channel for Maya or Blender) Texture padding is set=8 for 8K maps Used correct color space for materials: Diffuse sRGB (Gamma 2.2) Reflect (Specular) sRGB (Gamma 2.2) Glossiness Linear (Gamma 1.0) Normal Linear (Gamma 1.0)
Nov 04, 2019 추가 된 날짜
Oct 01, 2022 마지막 업데이트

리뷰

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