Digital Bolex D16 Cinemacamera 3D 모델
0
명세서
- 기하학polygonal_ngons used
- 다각형80,792
- 정점들111,613
- 텍스처Yes
- 딱딱한No
- 생기 있는Yes
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선none
기술
It's a high detailed photoreal retro Digital Cinema Camera, Digital Bolex D16
You can use Max 2010~20xx for rendering with Maxwell render and V-Ray.
You can also use FBX, OBJ, STL, 3DS or vrayproxy formats for Polygonal tools and 3DM, IGS or SAT for Nurbs modeler like Rhino.
In case of FBX, there are two version included. (normal & triangulated version)
In .Max and .3DM file, there are the same named layers embeded.
So if you need more subdivided mesh for some parts, you can easily change it from original Nurbs model.
In my case, I used 3DM->FBX->3dsMax converting process.
And all parts have just one multi-sub Material, so you can easily convert to proxy file.
There are some animated dummy objects to easy animation.
Object / Polygon / Vertex count is, (case of 3ds Max2013 file)
object 57
vertex 111613
polygon 80792
Camera setup, 3 textures are included with Studio Lighting Setup.
Thank you.
Dec 20, 2019
추가 된 날짜
Sep 09, 2021
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