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RaGe_3D

명세서

  • 기하학polygonal_quads only
  • 다각형16,452
  • 정점들16,534
  • 텍스처Yes
  • 딱딱한Yes
  • 생기 있는Yes
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

Collada
(.dae)
7 MB

Dragon_4.dae
(.unknown)
10 MB

Dragon_4_Main.abc
FBX
(.fbx)
1 MB

Dragon_4_Main.fbx
(.unknown)

Dragon_4_Main.mtl
OBJ
(.obj)
2 MB

Dragon_4_Main.obj
(.unknown)
2 MB

Dragon_4_Main.ply
STL
(.stl)
1 MB

Dragon_4_Main.stl
Collada
(.dae)
8 MB

Dragon_4_Rigg.dae
Blender
(.blend)
211 MB

cycles 2.80
Dragon_4_Main.blend
(.unknown)
66 MB

Dragon4_BaseColor.png
(.unknown)
49 MB

Dragon4_Normal.png
(.unknown)
38 MB

Dragon4_Roughness.png
(.unknown)
35 MB

Dragon4_SSS.png
(.unknown)
58 MB

Actions.mp4

기술

Modeled in blender 2.80 The model is set in real world scale. The mesh is designed in 16454 polygons. It is EASY TO ANIMATE and be used in GAMES/ANIMATIONS. Textures have a resolution of 8192x8192 (can be easily reduced) not overlapped which gives a great level of detail. They are based on the PBR system and includes: Base Color. 8192x8192p PNG Normal Map. 8192x8192p PNG Roughness, 8192x8192p PNG SSS. 8192x8192p PNG The lowest details are made in Z brush and baked as normal maps. The rest are made in Substance Painter Contains a complete Rigg that includes facial expresions as shapekeys controlled with bones and drivers. The spit is designed in a separate mesh and works with the mouth bone. (When you open the mouth the spit stretches). It contains nine animations that can be connected to each other and contains: Dying. Damaged. Planing. Roar. Attack. Flytowalk. Walktofly. Flying. Walking. It is prepared for add Cloth simulation to the wings (vertex groups for that). Enjoy it. Thank you.
Sep 29, 2020 추가 된 날짜
Aug 13, 2021 마지막 업데이트

리뷰

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