๋ค์ด๋๋ง์ดํธ ๊ฒ์ ๋ ๋ ๋ก์ฐ ํด๋ฆฌ PBR 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal
- ๋ค๊ฐํ3,632
- ์ ์ ๋ค3,731
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ overlapping
๊ธฐ์
Dynamite
- Model unwrapped manually to make most efficient use of the UV space
- Normal map was baked from a high poly model to provide great detail while minimizing the polygon count
- PBR pipeline acceptable
- No special plug-ins needed to use this product
- Polygons are all quads or tris, no n-gons
- The model has been tested in UE4 and Unity as well.
:::: Presentation Images ::::
Final Images are rendered in Marmoset Toolbag 2 (metallic/roughness workflow), specially to show this model in realtime rendering, like in engines of videogames.
:::: Model ::::
This model is suitable for real-time 3D simulations like games.
Triangles: 7194
Points: 3731
Units used: Centimeters
Up Axis: Y
:::: Textures ::::
The model is fully textured and detailed enough for close-up renders.
(.tga format)(4096x4096 size)
Albedo (Diffuse)
Normal
Metallic
Roughness
Additional Texture : Ambient Occlusion
:::: File formats ::::
- Blender v2.77
- OBJ (Multi Format)
- FBX Format
- Marmoset Toolbag v2.08 (Contains render scene)
Hope you like it!
Jul 31, 2020
์ถ๊ฐ ๋ ๋ ์ง
Dec 06, 2021
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
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