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๊ฑด์ถ•๋ฌผ์ฐจ๋Ÿ‰๋ฌธ์žํ•ญ๊ณต๊ธฐ๊ฐ€๊ตฌ์ „์ž ์ œํ’ˆ๋™๋ฌผ์‹๋ฌผ๋ฌด๊ธฐ์Šคํฌ์ธ ์‹ํ’ˆํ•ด๋ถ€
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๋ถ๋งˆํฌ ์‚ญ์ œ๋จ

์ด๊ธ€ ํ™”๊ฐ•์•” ์กฐ์ƒ PBR 3D ๋ชจ๋ธ

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๋‹จ์ˆœ ๋ฐ˜ํ’ˆ
์ตœ์ €๊ฐ€ ๋ณด์žฅ
์ƒ์ž์—์„œ ์ž‘๋™ ํ•จ
0 ๋ฐฉ๋ฌธ
U3DA Agency

๋ช…์„ธ์„œ

  • ๊ธฐํ•˜ํ•™polygonal_tris only
  • ๋‹ค๊ฐํ˜•4,358
  • ์ •์ ๋“ค2,181
  • ํ…์Šค์ฒ˜Yes
  • ๋”ฑ๋”ฑํ•œNo
  • ์ƒ๊ธฐ ์žˆ๋Š”No
  • 3D ์ธ์‡„ ๊ฐ€๋Šฅ ์ค€๋น„No
  • ๊ฒŒ์ž„ ์ค€๋น„ (๋‚ฎ์€ ํด๋ฆฌ)No
  • UV ๋งคํ•‘ ๋จYes
  • ํฌ์žฅ๋˜์ง€ ์•Š์€ ์ž์™ธ์„ non-overlapping

ํ˜•์‹ ๋ฐ ํŒŒ์ผ

3ds Max
(.max)
48 MB

vray 5.20.23
max_vray.zip
3ds Max
(.max)
49 MB

arnold 7.0
max_arnold.zip
Blender
(.blend)
49 MB

blender 3.4
blender_cycles.zip
Cinema 4D
(.c4d)
50 MB

arnold 3.2
c4d_arnold.zip
Cinema 4D
(.c4d)
46 MB

advanced 3.2
c4d_physical.zip
Maya
(.ma)
48 MB

vray 3.2
maya_vray.zip
FBX
(.fbx)
41 MB

fbx.zip
(.gltf)
19 MB

gltf.zip
(.upk)
60 MB

unreal.zip
(.unitypackage)
52 MB

unity.zip
FBX
(.fbx)
4 MB

Eagle (FBX).zip
3ds Max
(.max)

default_scanline
Eagle (Max2018).zip
Maya
(.ma)
48 MB

arnold
Eagle (Maya2019, Arnold).zip
OBJ
(.obj)
2 MB

Eagle (OBJ).zip
Blender
(.blend)
51 MB

rendererVersion
Eagle (Blender, EEVEE).zip
(.usdz)
57 MB

usdz.zip
103 MB

Textures.zip

๊ธฐ์ˆ 

Is a photogrammetric granite statue of an eagle 3D model. Real hight 30 cm. and the weight is about 10 kg. _______________________________________________ The formats included are: .MA - Maya 2019 with Arnold (include textures) .BLEND - Blender 2.80 with EEVEE materials (include textures) .MAX - 3ds Max 2018 .OBJ .FBX _______________________________________________ In Maya, Max, Blender the subdivision modifier is used. Fbx and Obj assets include three files each: Subdivision level 1: 4358 tris; Subdivision level 2: 26.000 tris; Subdivision level 3: 105.000 tris. _______________________________________________ Textures 4096*4096 (in textures.zip): eagle-BaseColor.png eagle-Normal.png eagle-Roughness.png eagle-Metallic.png eagle-Height.png eagle-AO.png eagle-Curvature.png _______________________________________________ Contains all the necessary PBR textures for both visualization and realtime ingame render. Recreated from photos (Samsung NX 3000) by Agisoft PhotoScan. This figurine of this eagle is in my house on the table.As far as I know it is very old, it is over 100 years old.
Dec 02, 2019 ์ถ”๊ฐ€ ๋œ ๋‚ ์งœ
Oct 19, 2024 ๋งˆ์ง€๋ง‰ ์—…๋ฐ์ดํŠธ

๋ฆฌ๋ทฐ

ํ˜„์žฌ์ด ์ œํ’ˆ์— ๋Œ€ํ•œ ๋ฆฌ๋ทฐ๊ฐ€ ์—†์Šต๋‹ˆ๋‹ค.
์–ผ์Œ์„ ๊นฌ ์ฒซ ๋ฒˆ์งธ ์‚ฌ๋žŒ์ด๋˜์ง€ ์•Š๊ฒ ์Šต๋‹ˆ๊นŒ?