황제 펭귄 (RIGGED) 3D 모델
0
명세서
- 기하학polygonal
- 다각형9,580
- 정점들9,330
- 텍스처Yes
- 딱딱한Yes
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선mixed
기술
High Detailed Photorealistic Emperor Penguin(RIGGED).
Modeling in 3ds max 2015 and rendered with Vray 3.2.
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The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped in skin pose (0,0,0),with fur,rigged and ready for animation.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 100 cm. on the sholder.
Tongue and eyeballs are included and modeled separately.
The animation files from preview .avi (walk and run cycle) are not included in this model.
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01_Emperor_penguin_MODEL_RIGGED.zip contain 1 .max files:
01.Emperor_penguin_MODEL_RIGGED.max - the preview images.The model in skin pose,with fur,rigged and ready for animation.
Vray renderer 3.2 setup and materials.Includes Vray-materials.
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Textures:
Emperor_penguin_body_color_map.jpg (4096x4096)
Emperor_penguin_body_reflection_map.jpg (4096x4096)
Emperor_penguin_eye.jpg (450x450)
Emperor_penguin_fur_frizz_map.jpg (2048x2048)
Emperor_penguin_fur_slope_map.jpg (2048x2048)
Emperor_penguin_leg_color_map.jpg (4096x4096)
Emperor_penguin_leg_displase_map.png (4096x4096)
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Total :
Vertices :9330
Polygons :9580
Penguin body:
2138 polys
2142 verts
Legs:
1412 polys
1414 verts
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The Rig:
- the model is rigged with 3ds max BONE TOOLS.
- No one custom wire parameters and expretions for animating.Only Animation Controls (Shapes).
- advansed twisting sistem for the spine and the neck with custom wire parameters and expretions.
- 2 morph targets for open/close eyes
- h neck rig can stretch and shrink back.
- The morph targets are included in the max file.
NOTE: Vray is required for the Max scene.
Sep 13, 2020
추가 된 날짜
Aug 31, 2021
마지막 업데이트
리뷰
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