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빈 맥주 안경 3D 모델

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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
0 방문
Francesco Milanese

명세서

  • 기하학polygonal_quads only
  • 다각형111,648
  • 정점들55,848
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

FBX
(.fbx)
1 MB

other
FBX---empty_beer_glasses---EMBEDDED.zip
OBJ
(.obj)
1 MB

other
OBJ---empty_beer_glasses.zip
Blender
(.blend)
3 MB

cycles
BLEND---empty_beer_glasses.zip
FBX
(.fbx)
1 MB

other
FBX---empty_beer_glasses.zip

기술

Empty beer glasses 3D Model. 12 individual objects sharing the same non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package. Quads only geometries (no tris/ngons). Easily customizable: UV unwrapped geometries; UV Layout maps provided in the package as png with alpha images. Each Object, Material or Texture provided in the package has a unique, meaningful name. Made in Blender 4.2.1 LTS with Cycles Principled BSDF PBR shader with textures included (Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter (Adobe 3D Painter), exported for PBR, Cycles, V-Ray, Unity, Unreal. PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description: * nr. 1-2-3-4-5-6 rendered in Cycles (Blender 4.2.1 LTS) * nr. 7-8 are wireframe images; * nr. 9-10 are screenshots from the Blender 4.2.1 LTS scene, showing the UV Layout; * other images: UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: 16-bit PNGs with Alpha. 12 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 55848 vertices, 55824 quad faces (111648 tris). Real world dimensions; scene scale units: cm in Blender 4.2.1 LTS (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 4.2.1 LTS). PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set (as 16-bit PNGs with Alpha) for a bunch of rendering engines or game engines! * Cycles PBR shader for Blender (Principled BSDF with base color, roughness, metallic and normal maps); * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); * Unity HDRP (base color + opacity; Metallic + Ambient Occlusion + blank Detail Mask + Glossiness; OpenGL Normal Map for OBJECT SPACE); * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); * generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) * generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you'll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset! IMPORTANT --- Main renderings made in Blender 4.2.1 LTS + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Mar 23, 2020 추가 된 날짜
Oct 24, 2024 마지막 업데이트

리뷰

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