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pixamold

명세서

  • 기하학polygonal
  • 다각형33,926
  • 정점들33,930
  • 텍스처Yes
  • 딱딱한Yes
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

Maya
(.ma)
1092 MB

arnold
Eva_character_project_toPublish.zip

기술

Works with all versions of Maya

MAYA 2017+ Redshift + Arnold

MAYA 2011 Software Render

A ready to animate and render woman character.

"please see the uploaded video as guideline how to use and set the project properly"

in the package there is Base.mb which can be opened in Maya 2011

it is skinned and has a control panel for the face.

hair is maya nHair is created by Nurbs curves as guide, and all setting are set properly so you will have a nice and editable hair.

if you later plan to use this curves for creating hair in different method like yeti, xGen, shave then it makes it easier for you.

In maya 2017 this basic model and its skeleton is used as reference for Maya "Human IK" ,

A proxy geometry is created for increase performance the time you want to pose and animate the character.

please refer to guide video attached in this page in right menu to how to use it.

additional to Maya software , we have this model in Arnold and Redshift as well, with all shading applied and studio lighting setup for each separately,

All color textures are in 8 K resolution

UVS are UDIM type (Mari) and in 11 tiles.

plus One additional skinned body with single tile UV and texture packed ! it is skinned in the same way but the UV and its texture is packed (normalized in 0 to 1 space) in the case you want to have a single tile body.

we have other separate files contains different nice poses, and turntable for each tenderer (Arnold and Redshift).

which are ready in lighting setup and can render and give you the same result as you see in images.

Nov 18, 2021 추가 된 날짜
Nov 18, 2021 마지막 업데이트

리뷰

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