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건축물차량문자항공기가구전자 제품동물식물무기스포츠식품해부
북마크 됨
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Fantasy Character Isi-Opi 3D 모델

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Fantasy Character Isi-Opi royalty-free 3d model - Preview no. 1
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Fantasy Character Isi-Opi royalty-free 3d model - Preview no. 1
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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
0 방문
Dibia Digital

명세서

  • 기하학polygonal_quads/tris
  • 다각형14,830
  • 정점들14,757
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선mixed

형식 및 파일

3DS
(.3ds)
89 MB

IsiOpi_3DS.rar
FBX
(.fbx)
96 MB

IsiOpi_FBX.rar
Lightwave
(.lwo)
90 MB

default_scanline
IsiOpi_LWO.rar
3ds Max
(.max)
91 MB

default_scanline
IsiOpi_Max.rar
Maya
(.ma)
90 MB

default_scanline
IsiOpi_Maya.rar
OBJ
(.obj)
90 MB

IsiOpi_Obj.rar
Softimage
(.xsi)
90 MB

default_scanline
IsiOpi_Softimage.rar
Cinema 4D
(.c4d)
93 MB

other Redshift
IsiOpi_C4D.rar

기술

Detailed model of a fantasy elemental spirit character named Isi-Opi. The model was created and optimized for effective subdivision, animation and deformation. Quads were mostly used in the creation the model. The few triangles used where strategically placed in areas where they will not hamper deformation. Lightwave, Maya, Max, C4D, FBX and Softimage versions have 11 morph targets for facial animation and expression. These morph targets can be further combined to create additional expressions when necessary. The model is most suitable for medium and close up shots on non photo realistic rendering for print, web, television and film. Body and eyes are separate objects. Modeling and rigging were done in Lightwave and exported to Cinema 4D R16 for textures, scene set up and rendering. Preview images were set up and rendered in Cinema4D R16 with Redshift v.2.5.08. There is a file version for C4D R13, set up with default shaders and scan line render engine. The rest of the files which include Maya, Max and Lightwave were set up with default shaders and render engines. All models, materials and textures were vigorously tested and labeled appropriately in their respective applications, to ensure compatibility. Features: Scene is set up ready for rendering in Cinema4D R16 with Redshift version v2.5.08. Diffuse Map(Body): 4096 x 4096 Diffuse Map(Horn, Eyes): 2048 x 2048 Bump/Specular Map(Body): 4096 x 4096 Bump/Specular Map(Horn, Eyes): 2048 x 2048 Polygons: 14830 Vertices: 15119 Multiple textures and Photoshop template included. Skinned FBX model with simple FK rig. Setup with default shaders and scanline renderers with preview subdivision level 0 and render subdivision 1-3 in Lightwave 9.3, Max 2010, Maya 2012, Softimage 2013 and C4D R13.
Nov 13, 2021 추가 된 날짜
Jan 21, 2023 마지막 업데이트

리뷰

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