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펠리페 마사 2017 3D 모델

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펠리페 마사 2017 royalty-free 3d model - Preview no. 1
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mikebibby

명세서

  • 기하학polygonal
  • 다각형9,570
  • 정점들10,079
  • 텍스처Yes
  • 딱딱한Yes
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

3DS
(.3ds)
31 MB

Massa_2017_poses_smooth_3DS.zip
Cinema 4D
(.c4d)
42 MB

default_scanline
Massa_2017_poses_smooth_c4d.zip
FBX
(.fbx)
42 MB

Massa_2017_poses_smooth_fbx.zip
3ds Max
(.max)
44 MB

default_scanline
Massa_2017_poses_smooth_max.zip
OBJ
(.obj)
34 MB

Massa_2017_poses_smooth_obj.zip
3DS
(.3ds)
24 MB

Massa_2017_poses_3DS.zip
Cinema 4D
(.c4d)
31 MB

default_scanline
Massa_2017_poses_c4d.zip
FBX
(.fbx)
27 MB

Massa_2017_poses_fbx.zip
3ds Max
(.max)
27 MB

default_scanline
Massa_2017_poses_max.zip
Maya
(.ma)
27 MB

mentalray
Massa_2017_poses_mb.zip
OBJ
(.obj)
25 MB

Massa_2017_poses_obj.zip
Maya
(.ma)
23 MB

mentalray
Massa_2017_mb.zip

기술

This is a 3D low poly model ,it was designed to provide a high definition in a low poly. Standard low-poly mesh with specific poly count. Rigged in the maya version. In this version joins, control curves, ik handle, blend shapes, different poses, driven key are included . In the other versions only include geometry ( one for each poses),6 poses , materials and textures. The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth In the low poly each poses: Poly count : 9570 Vertex count : 10079 In the smooth version x1: Poly count : 38278 Vertex count : 39271 Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality Color texture, displacement texture,bump texture and normal texture are included. The files are obj, fbx, dae,max, mb ,c4d and 3DS. In formats c4d, 3ds, obj ,dae,max and fbx model exported to standard materials (textures), not contain mental ray shaders. files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) Included rigging and constrains, blend shapes and driven keys only in the maya format. original file format maya render in linear sRGB Because of different Disk topology at different computers it might be required to change the textures path at the destination computer. The 3D model was created on real base. It's created accurately, in real units of measurement, qualitatively and maximally close to the original. Please feel free to contact us for any query or if you need further assistance, we will be happy to assist you.
Sep 16, 2020 추가 된 날짜
Mar 10, 2022 마지막 업데이트

리뷰

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