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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
0 방문
Andor Kollar

명세서

  • 기하학polygonal_quads only
  • 다각형5,058
  • 정점들5,117
  • 텍스처No
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

3ds Max
(.max)
1 MB

vray 2.30
female_head_(max2013).rar
Maya
(.ma)

maya_software
female_head_(maya2014).rar
OBJ
(.obj)

female_head_(obj).rar
(.gltf)
1 MB

566-gltf-extended.gltf.zip
(.gltf)
1 MB

566-gltf-extended.glb
(.gltf)

566-gltf_ktx2_draco_optimized-extended.gltf.zip
3ds Max
(.max)
4 MB

566-max-extended.max.zip
(.gltf)

566-gltf_ktx2_draco_optimized-extended.glb
(.usdz)
5 MB

566-usdz-extended.usdz

기술

|| FEMALE HEAD - BASE MESH || This is a high quality female head, a non-textured base woman head. The character has anatomically correct head and has very detailed topology. The character was made in Maya, and final images rendered with V-Ray in 3ds Max. Render scene included in file. The character was modeled in real-world scale with ideal proportions. Height of character is 170 cm, the eye size is approximately 2,5 cm. The base mesh is ready for sculpting to add more details in ZBrush. From this topology you can easily to make more different kind of head. || FEATURES || - the mesh contains only quads - clean geometry - edge loops based topology - anatomically correct model - suitable proportions - smoothable polygonal model - professional quality UV map - the topology is appropriate for rigging and animation - capture the personality - detailed eyes (cornea, iris, pupil) - no textures - real-world scale - system unit: cm || POLYGONS || head: 10 116 (triangles) two eyeballs: 5 600 (triangles) teeth + tongue: 10 836 (triangles) || FILE FORMATS || Available more file formats: - 3ds Max 2013 - Maya 2014 - OBJ Enjoy! Andor Kollar
Dec 20, 2019 추가 된 날짜
Nov 11, 2021 마지막 업데이트

리뷰

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