ํฉ๊ธ ์์ ๋์ 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํsubdivision
- ๋ค๊ฐํ1,258
- ์ ์ ๋ค1,282
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
Metallic coin with the Yuan symbol on it.
Modeled and rendered via Blender 2.73 / Cycles. Turntable images (#4-6) rendered from Blender's camera viewport via OpenGL. Native BLEND file have lighting and render set-ups in Cycles mode, and also node shader material (presented only in BLEND file!) as shown in #1-3 thumbnail/turntable images.
FBX and OBJ formats exported from Blender. Mesh is partly unwrapped, only edge side have UV-map for bump/normal textures that is attached in bump_normal_maps.zip.
I've used my own designed symbol, NOT derived from any fonts or etc.
Sep 24, 2019
์ถ๊ฐ ๋ ๋ ์ง
Feb 17, 2022
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?
