HMS 한니발 VG12 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형237,963
- 정점들242,967
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선none
기술
Realistic 3d model by kint3d Artist: HMS Hannibal VG12
In May 1790 Hannibal was recommissioned under Captain John Colpoys. She was recommissioned in August 1791 for service as a guardship at Plymouth.
When war with France became increasing likely towards end of 1792 the guardships at the three naval seaports were ordered to rendezvous at Spithead.
Hannibal and the other Plymouth-based ships left on 11 December and arrived at Spithead the next day. The guardships from the other ports took longer to arrive.
On 15 February 1793 she and HMS Hector left on a cruise during which at some point they pursued two French frigates. Alerte was armed with 14 guns and Sampson was the actual captor.
Captain Robert Campbell assumed command in April 1798.[2] Captain E.T. Smith followed him in October, and remained in command until 1800,
when Captain John Loring replaced him, only to pay Hannibal off later that year.
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Overview:
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> Native File Format -3ds Max 2014.
> Detailed Enough For Close-Up Render.
> Three 3ds Max (*.max) Files Included Standard 3ds Max & Standard V-ray Files.
> Native File Format -3ds Max 2014.
> All Object Property Management with Layers So That You can easily Hide And Freez Object.
> Original File Format - 3ds Max 2014
> Viewport Screen Have One Target Camera Similar To Signature Image.
> Real World Size (System Units - mm)
> Files Does Not Contain Extraneous Or Hidden Objects (lights, cameras, etc.)
> Model Comprise High Quality Polygon.
> Each Objecs Can Be selected Individually.
> All Mesh Can be Group/Ungroup Easily.
> Open Up Without Any Missing Image Or Plug-In Warning.
Included Formats:
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#Standard 3ds Max 2014(*.max).
#Standard V-ray 3.20.03 3ds Max 2014(*.max).
#Standard V-ray 3.20.03 3ds Max 2011(*.max).
#Autodesk(*.FBX)
#gw::OBJ-Exporter(*.OBJ)
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The Model is Completely Ready For Use & visualization in Autodesk 3ds Max Verson Under 1600 0r Later.
Textures-Maps & Materials:
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# .vismat(*6 files)
# 3000x3000(*1 file)
# 2392x1602(*1 file)
# 2500x2500(*1 file)
# 870x972(*Others 5 file)
# .mat(*2 files)
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Note: Please Don't Forget To Open 'Readme' Text File Once You Extract The Files.
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Enjoy Yourself
By- kint3d
Sep 17, 2020
추가 된 날짜
Nov 11, 2021
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