์ฌ๋ฅ๊ฐ 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_quads/tris
- ๋ค๊ฐํ31,928
- ์ ์ ๋ค32,060
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
Asset: Pharaoh Hound
Verts: 32060
Faces: 31928
Softwares:
Created in Maya 2017 Update 4
Rendered with Arnold for Maya 2.0.0.1
Notes:
This is a professionally modeled, textured, groomed and shaded Pharaoh Hound with keeping rigging in mind. The edge flow is very clean and ready to be rigged and used in a big range of shots from medium to close up.
Model:
- body, two eyeballs and two corneas.
Texture-Maps:
- C_body_MTL_BaseColor 4096x4096 png
- C_body_MTL_Normal 4096x4096 png
- C_body_MTL_Roughness 4096x40o96 png
- C_body_MTL_SubsurfaceColor 4096x4096 png
- C_body_MTL_furMask 4096x4096 png
- C_body_MTL_clumpMask 1024x1024 png
- C_eye_MTL_BaseColor 512x512 png
- C_eye_MTL_Bump 512x512 png
- C_eye_MTL_SpecularColor 512x512 png
- bonifacio_street.exr 2048x1024 png
Hair:
- Done in xgen
Jul 08, 2020
์ถ๊ฐ ๋ ๋ ์ง
Jan 29, 2024
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?











