Hyundai I10 2020 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형141,103
- 정점들152,087
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선mixed
기술
Hyundai i10 2020 3dmodel
High Detailed and realistic 3d model of
Hyundai i10 2020
Geometry consists mainly of quadrangles..
If necessary, the mesh geometry can be made more dense with the help of a smoothing modifier.
Model open without any errors (missing textures or 3rd party plug-ins)
Real-world scale in any unit of measurement
Only quads and tris, no N-Gons, fewest tris possible
No visible UV stretching or obvious seams
Model positioned at the origin [0,0,0]
Models transforms reset
No isolated vertices, coincident vertices, no coincident faces
No poles with more than 5 connecting edges
For render: you need to add Hdri map in environment, and Dome light (with hdri) and you will receive a render similar to my renders
Materials and Textures:
- All objects have UVW mapping (non-overlapping)
- 3ds max files included vray Shaders.
- all textures paths are cleaned
- large size textures with layers (*.jpg) included
- textures, 4096x4096pix
Organization of scene:
- to all objects and materials names in scene are appropriated
- real world size (system units - cm)
- coordinates of location of the model in space (x0, y0, z0)
- detailed exterior, simple interior.
- every object has material's name, you can easily change or apply materials
units - centimeters
Renders:
- all previews rendered in 3ds max V-ray
for render i use hdri map and v-ray dome light with hdri map
Sep 17, 2020
추가 된 날짜
Nov 14, 2021
마지막 업데이트
리뷰
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