빙산 2 3D 모델
0
명세서
- 기하학polygonal_quads only
- 다각형88,680
- 정점들87,026
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선mixed
기술
Model of an iceberg.
Complete with all shaders and textures for V-Ray. OBJ and FBX file formats are provided as well.
Scene is modeled in meters, the iceberg is roughly 100m on its longest side.
Texture size is up to 4k square.
The scene is setup to use the 3ds Max turbosmooth modifier with a regular Displace modifier on top. A V-Ray displacement modifier sits on top of that, but is disabled. You can choose if you want to use the regular mesh displacement or V-Ray displacement by enabling/ disabling the respective modifiers. Turbosmooth should also be disabled if you want to use V-Ray displacement.
The stated polycount is for the scene with turbosmooth iterations at zero.
Surrounding scene and light setup is included.
No postwork was done to any of the images.
3dsmax was set to a linear workflow with a Gamma of 2.2 in the preferences.
Aug 04, 2020
추가 된 날짜
Jul 30, 2021
마지막 업데이트
리뷰
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