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일본 사원 01 3D 모델

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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
0 방문
royalmix

명세서

  • 기하학polygonal_quads only
  • 다각형145,604
  • 정점들175,771
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

3ds Max
(.max)
150 MB

vray 3.2
japanese_temple_max_2012.zip
(.upk)
192 MB

unreal.zip
(.unitypackage)
173 MB

unity.zip
Cinema 4D
(.c4d)
505 MB

advanced
c4d_physical.zip
FBX
(.fbx)
248 MB

fbx_specular.zip
FBX
(.fbx)
248 MB

fbx_metallic.zip
(.usd)

IQF6JY_-_Japanese_Temple_01.usd.zip
3ds Max
(.max)
270 MB

mentalray
max_mentalray.zip
3ds Max
(.max)
275 MB

vray 3.2
max_vray.zip
Maya
(.ma)
257 MB

mentalray
maya_mentalray.zip
Maya
(.ma)
253 MB

vray 3.2
maya_vray.zip
OBJ
(.obj)
241 MB

obj.zip
(.gltf)
79 MB

gltf.zip

기술

This model of a Japanese Temple 01 is a photo-realistic model that will bring an expert level of realism to any of your design projects. The scene is set up with clean scene organization and is ready to be cleanly imported into any project. All objects and materials have unique and logical names. The model has 46 objects. The model uses 6 materials. Textures Resolutions: (3.png) 1024 x 1024 (6.psd) texture files included (5.png) 2048 x 2048 (12.png) 4096 x 4096 Polygon and Vertice count with smoothing: Polygons- 1164832 Vertices- 639237 This model contains poles (more than 5 edges that converge to a single vertex.) All of our models are originally made in 3DS Max 2012 and then rendered in V-Ray with a fidelity that is optimal up to a 2k render. The models are made to real world scale using centimeters. Our models are fully textured, and are intricately designed so that they can be used in closeup renders. Real-Time Versions: The Unity and Unreal versions of the model have been optimized for real-time engines. This version is suitable for current and next-gen real-time projects. It contains 46 sub-objects. The real-time texture download contains texture files (Non-alpha provided in .PNG format at 4096 x 4096 pixel resolution, prepacked with alpha provided as .TGA) to accommodate both Physically Based Render (PBR) Metallic / Roughness workflows Thanks for viewing, and be sure to checkout the rest of our models!
Sep 13, 2020 추가 된 날짜
Aug 05, 2021 마지막 업데이트

리뷰

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