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Jewellery Store_VR_AR_Game Ready 3D 모델

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Jewellery Store_VR_AR_Game Ready royalty-free 3d model - Preview no. 1
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Jewellery Store_VR_AR_Game Ready royalty-free 3d model - Preview no. 1
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Jewellery Store_VR_AR_Game Ready royalty-free 3d model - Preview no. 17
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EditPoint

명세서

  • 기하학polygonal
  • 다각형106,700
  • 정점들125,437
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

3ds Max
(.max)
31 MB

default_scanline 2013
Jewellery_Store Backed.max
3ds Max
(.max)
30 MB

default_scanline 2013
Jewellery_Store Diffuse.max
(.unitypackage)
241 MB

Jewellery Store.unitypackage
FBX
(.fbx)
11 MB

Jewellery Store.FBX
OBJ
(.obj)
18 MB

Jewellery Store.obj
OBJ
69 MB

Jewellery Store Walkthrough.mp4
OBJ
727 MB

Textures.zip
OBJ

Jewellery Store.mtl

기술

3D model of Jewellery Store for virtual reality,Augmented reality And Games. ========================= Summary Info Jewellery Store >Subdivision Level 0 >Polygon Count : 106700. >Tringle Count : 210907. >Verts Count : 125437. >Textures: 125 Numbers of textures,where 50 Number are Textures(Diffuse Map 7K&5K) can Use For Light Map Bake As per Your Environment, >No Need of further baking in Unity,Time saving for Rendering. >Light rig not included,Light Baked Textures are applied. >Diffuse,Normal ,Specular(Selected Normal & Specular)& Light Map Backed Model included. >Model does not include any lights in 3Ds Max and Man Walkthrough,camera effect,post production plugin for Unity. >Images(Priview) are from the baked version,they are real time snapshots from Unity 5.3.4f1. >No special plugin needed to open scene. >Model is fully textured with all materials applied. ========================= Available Formats >3ds Max 2013 standard(Diffused Textures Applied) >3ds Max 2013 standard(Baked Textures Applied) >FBX (Multi Format) >OBJ (Multi Format) >Unity Package 5.3.4f1 ======================== Features >Diffuse Textures(2K-5K),Selected Normal Map & Speccular Map(4K-2K) & Baked textures are 5k,4k and 3k in Size. >Parts are correctly named, grouped with a Textures Name,So It Can be easy to find with Mesh Name. >Jewellery can be Change as per your requirement,Jewellery Map Provided for Easy to Replace. >Low Poly Modeling,With Proper UV Unwrapped. >No Overlapping. >Preview Are Realtime Rendering From Unity. >Default Textures(Diffuse Map) can Use For Light Map Bakeing As per Your Environment. If you have any questions, please contact with Turbosquid >Every model has been checked with the appropriate software. =======================support. Also check out our other models, just click on our user name to see complete gallery. ======================== Thank your for buying Editpoint models at Turbosquid.
Nov 13, 2021 추가 된 날짜
Feb 24, 2024 마지막 업데이트

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