Joe (Nude) 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형34,938
- 정점들19,841
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
This is a model of a realistically textured Nude Obese Caucasian European Male: Joe. it is a realistic and very highly detailed male character. It includes a full body.
The model includes the control mesh with no subdivisions ready to subdivide.
Different high resolution maps for both body hair and clothes perfect for extreme close-up shots.
The model has perfect edge-loops based topology with rational polygons count.
The hair has been created as an alpha-textured mesh objects and does not require any additional plugin.
This model contains meaningful names as separate layers and textures for each element of the person.This model contains a meaningful name as a separate layers and textures for the person.
Originally created with CINEMA 4D R14
|| USAGE ||
This model is suitable for use in [broadcast, high-res film close shots, advertising, animations, presentation, etc.]
|| SPECS ||
This model contains [53] separate objects
This model contains [34938] polygons
This model contains original textures and materials.
Renderer is shown as CINEMA 4D R14 Default Renderer .
|| PRESENTATION IMAGES ||
All preview images are rendered with Default Renderer
No Photoshop or compositing used, Product is ready to render out-of-the-box. LIghts and cameras are included in the file.
Preview Images are rendered using the R14. version of the CINEMA 4D R14 Default renderer. In other renderers no adjustment is needed.
|| TEXTURES ||
2048x2048- JPEG body
219x642 - JPEG hair
All textures are created from original photographs and drawings.
Multiple Texture Resolutions are included.
|| GENERAL ||
Scene objects are organized by layers / groups / selection sets
No third-party renderer or plug-ins needed is REQUIRED in order to use this product.
Oct 27, 2019
추가 된 날짜
Oct 06, 2026
마지막 업데이트
리뷰
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