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북마크 됨
북마크 ģ‚­ģ œėØ

LED 손전등 3D ėŖØėø

0
LED 손전등 royalty-free 3d model - Preview no. 1
LED 손전등 royalty-free 3d model - Preview no. 2
LED 손전등 royalty-free 3d model - Preview no. 3
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LED 손전등 royalty-free 3d model - Preview no. 6
LED 손전등 royalty-free 3d model - Preview no. 7
LED 손전등 royalty-free 3d model - Preview no. 8
LED 손전등 royalty-free 3d model - Preview no. 9
LED 손전등 royalty-free 3d model - Preview no. 1
LED 손전등 royalty-free 3d model - Preview no. 2
LED 손전등 royalty-free 3d model - Preview no. 3
LED 손전등 royalty-free 3d model - Preview no. 4
LED 손전등 royalty-free 3d model - Preview no. 5
LED 손전등 royalty-free 3d model - Preview no. 6
LED 손전등 royalty-free 3d model - Preview no. 7
LED 손전등 royalty-free 3d model - Preview no. 8
LED 손전등 royalty-free 3d model - Preview no. 9
ė‹Øģˆœ ė°˜ķ’ˆ
ģµœģ €ź°€ ė³“ģž„
ģƒģžģ—ģ„œ ģž‘ė™ 함
0 방문
Francesco Milanese

ėŖ…ģ„øģ„œ

  • źø°ķ•˜ķ•™polygonal_quads only
  • ė‹¤ź°ķ˜•22,040
  • 정점들11,022
  • ķ…ģŠ¤ģ²˜Yes
  • ė”±ė”±ķ•œNo
  • ģƒźø° ģžˆėŠ”No
  • 3D ģøģ‡„ ź°€ėŠ„ 준비No
  • ź²Œģž„ 준비 (ė‚®ģ€ ķ“ė¦¬)No
  • UV 매핑 됨Yes
  • ķ¬ģž„ė˜ģ§€ ģ•Šģ€ ģžģ™øģ„ non-overlapping

ķ˜•ģ‹ ė° ķŒŒģ¼

FBX
(.fbx)

FBX---LED-flashlight.zip
OBJ
(.obj)

OBJ---LED-flashlight.zip
Blender
(.blend)
19 MB

cycles
BLEND---LED-flashlight.zip
Blender
10 MB

TS---TEXTURES-TUTORIAL---MULTILANGUANGE---ENG-SPA-RUS-CHI-JAP-POR-ITA-FRA-GER-HIN.zip
Blender
51 MB

MULTI-ENGINE-TEXTURE-PACK.zip
FBX
(.fbx)
6 MB

other
FBX---LED_flashlight---EMBEDDED-PBR.zip

기술

LEDĀ flashlightĀ 3DĀ Model.Ā 2Ā individualĀ objectsĀ (base,Ā glass),Ā eachĀ oneĀ withĀ itsĀ ownĀ nonĀ overlappingĀ UVĀ LayoutĀ map,Ā MaterialĀ andĀ PBRĀ TexturesĀ set.Ā Production-readyĀ 3DĀ Model,Ā withĀ PBRĀ materials,Ā textures,Ā nonĀ overlappingĀ UVĀ LayoutĀ mapĀ providedĀ inĀ theĀ package.

QuadsĀ onlyĀ geometriesĀ (noĀ tris/ngons).

EasilyĀ customizable:Ā UVĀ unwrappedĀ geometries,Ā soĀ youĀ canĀ createĀ newĀ TexturesĀ (orĀ modifyĀ theĀ existingĀ ones)Ā usingĀ theĀ UVĀ LayoutĀ mapsĀ providedĀ inĀ theĀ packageĀ (asĀ pngĀ withĀ alpha).

EachĀ Object,Ā MaterialĀ orĀ TextureĀ providedĀ inĀ theĀ packageĀ hasĀ aĀ unique,Ā meaningfulĀ name.

MadeĀ inĀ BlenderĀ 3DĀ 2.80Ā (CyclesĀ /Ā EeveeĀ materials)Ā thenĀ exportedĀ toĀ OBJĀ andĀ FBX;Ā materialsĀ andĀ texturesĀ madeĀ inĀ SubstanceĀ Painter,Ā exportedĀ forĀ PBR,Ā V-Ray,Ā Unity,Ā Unreal.

PROMOĀ IMAGES:Ā theĀ firstĀ imageĀ hasĀ beenĀ renderedĀ inĀ CyclesĀ (orĀ Eevee)Ā forĀ BlenderĀ 3DĀ 2.8x;Ā inĀ particular,Ā youĀ canĀ findĀ 11+Ā promoĀ imagesĀ inĀ thisĀ description:
*Ā nr.Ā 1-2-3-4-5-6Ā renderedĀ inĀ CyclesĀ (BlenderĀ 3DĀ 2.80)
*Ā nr.Ā 7-8Ā areĀ wireframeĀ images;
*Ā nr.Ā 9-10Ā areĀ screenshotsĀ fromĀ theĀ BlenderĀ 3DĀ scene,Ā showingĀ theĀ UVĀ Layout;
*Ā otherĀ images:Ā UVĀ layoutsĀ (atĀ leastĀ one).

FormatsĀ included:Ā FBX,Ā OBJ;Ā scenes:Ā BLENDĀ (2.80Ā withĀ CyclesĀ /Ā EeveeĀ materials);Ā other:Ā pngĀ withĀ Alpha.

2Ā ObjectsĀ (meshes),Ā 2Ā PBRĀ Materials,Ā UVĀ unwrappedĀ (nonĀ overlappingĀ UVĀ LayoutĀ mapĀ providedĀ inĀ theĀ package);Ā UV-mappedĀ Textures.

UVĀ LayoutĀ mapsĀ andĀ ImageĀ TexturesĀ resolutions:Ā 2048x2048;Ā PBRĀ TexturesĀ madeĀ withĀ SubstanceĀ Painter.

Polygonal,Ā QUADSĀ ONLYĀ (noĀ tris/ngons);Ā 11022Ā vertices,Ā 11020Ā quadĀ facesĀ (22040Ā tris).

RealĀ worldĀ dimensions;Ā sceneĀ scaleĀ units:Ā cmĀ inĀ BlenderĀ 3DĀ (thatĀ is:Ā MetricĀ withĀ 0.01Ā scale).

UniformĀ scaleĀ objectĀ (scaleĀ appliedĀ inĀ BlenderĀ 3D).


PBRĀ Multi-EngineĀ TexturesĀ PackĀ included:Ā inĀ aĀ zippedĀ folder,Ā you'llĀ findĀ theĀ PBRĀ TexturesĀ setĀ forĀ aĀ bunchĀ ofĀ renderingĀ enginesĀ orĀ gameĀ engines!
*Ā CyclesĀ (orĀ Eeevee)Ā forĀ BlenderĀ 3DĀ (baseĀ color,Ā occlusionĀ +Ā roughnessĀ +Ā metallicĀ +Ā alphaĀ (inĀ aĀ singleĀ PNGĀ file),Ā normal);
*Ā VrayĀ forĀ 3DĀ StudioĀ MAXĀ (diffuse,Ā reflect,Ā reflectionĀ glossiness,Ā normal);
*Ā UnityĀ 5Ā StandardĀ MetallicĀ (albedoĀ +Ā transparency,Ā metallicĀ +Ā smoothness,Ā normal);
*Ā UnrealĀ EngineĀ 4Ā (baseĀ colorĀ +Ā alpha,Ā occlusionĀ +Ā roughnessĀ +Ā metallic,Ā normal);
*Ā genericĀ PBRĀ SpecĀ GlossĀ workflowĀ (diffuseĀ +Ā opacity,Ā specular,Ā glossiness,Ā normal,Ā height)
*Ā genericĀ PBRĀ MetalĀ RoughĀ workflowĀ (baseĀ colorĀ +Ā opacity,Ā roughness,Ā metallic,Ā normal,Ā height);Ā youĀ canĀ useĀ itĀ inĀ EeveeĀ forĀ BlenderĀ 3DĀ 2.8,Ā too;
so,Ā you'llĀ beĀ ableĀ toĀ editĀ theĀ Textures,Ā orĀ justĀ importĀ theĀ fbx/objĀ file,Ā alongĀ withĀ theĀ TexturesĀ setĀ youĀ want,Ā inĀ yourĀ 3DĀ ModelingĀ softwareĀ orĀ gameĀ engine,Ā andĀ linkĀ themĀ togetherĀ toĀ getĀ aĀ gameĀ /Ā productionĀ readyĀ asset!

IMPORTANTĀ ---Ā MainĀ renderingsĀ madeĀ inĀ BlenderĀ 3DĀ 2.80Ā +Ā CyclesĀ (orĀ Eevee)Ā usingĀ anĀ HDRĀ EnvironmentĀ TextureĀ ImageĀ whichĀ isĀ NOTĀ providedĀ inĀ theĀ package!
Jul 12, 2020 추가 된 ė‚ ģ§œ
Mar 21, 2026 ė§ˆģ§€ė§‰ ģ—…ė°ģ“ķŠø

리뷰

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