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๋ถ๋งˆํฌ ์‚ญ์ œ๋จ

์ „๊ตฌ 3D ๋ชจ๋ธ

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Kjetil Birtles

๋ช…์„ธ์„œ

  • ๊ธฐํ•˜ํ•™polygonal
  • ๋‹ค๊ฐํ˜•19,503
  • ์ •์ ๋“ค19,527
  • ํ…์Šค์ฒ˜No
  • ๋”ฑ๋”ฑํ•œNo
  • ์ƒ๊ธฐ ์žˆ๋Š”No
  • 3D ์ธ์‡„ ๊ฐ€๋Šฅ ์ค€๋น„No
  • ๊ฒŒ์ž„ ์ค€๋น„ (๋‚ฎ์€ ํด๋ฆฌ)No
  • UV ๋งคํ•‘ ๋จYes
  • ํฌ์žฅ๋˜์ง€ ์•Š์€ ์ž์™ธ์„ non-overlapping

ํ˜•์‹ ๋ฐ ํŒŒ์ผ

Maya
(.ma)
1 MB

arnold
bulb.mb
FBX
(.fbx)
1 MB

bulb.fbx
Maya
(.ma)
1 MB

bulb.mb

๊ธฐ์ˆ 

A standard E27 looking Lightbulb. The high polycount is because the actual twirling of the fillament has been modeled The twirly fillament alone is 16872 polys. (See wireframe pictures) This can easily be replaced by a texture or a simpler poligonal shape if needed. The ouutliner is clean, the UVs are clean, and the Shaders are simple tweeked Arnold Standards
Jun 25, 2020 ์ถ”๊ฐ€ ๋œ ๋‚ ์งœ
Oct 05, 2022 ๋งˆ์ง€๋ง‰ ์—…๋ฐ์ดํŠธ

๋ฆฌ๋ทฐ

ํ˜„์žฌ์ด ์ œํ’ˆ์— ๋Œ€ํ•œ ๋ฆฌ๋ทฐ๊ฐ€ ์—†์Šต๋‹ˆ๋‹ค.
์–ผ์Œ์„ ๊นฌ ์ฒซ ๋ฒˆ์งธ ์‚ฌ๋žŒ์ด๋˜์ง€ ์•Š๊ฒ ์Šต๋‹ˆ๊นŒ?