Lindsey ํ ์๋ฒ์ง ์๊ณ 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๊ด๊ณ ์์ฑ ์ ์ฉ
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_quads only
- ๋ค๊ฐํ5,566
- ์ ์ ๋ค6,472
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
High detailed and accurate Lindsey Grandfather Clock model.
Fully layered, textured and mapped.
High quality polygonal model, correctly real-world scaled and centered at 0, 0, 0 for an accurate representation of the original object.
- Units: centimeters
- Fully UV textured (unwrapped maps) with all materials applied.
- The lighting scene included with the model
- Objects are grouped and named according to their real purpose
- All object colors can be easily modified.
- Clean and optimized topology is used for maximum polygon efficiency.
- Model is fully sub-dividable to increase mesh smoothness if needed.
- The V-Ray plugin is required. It is available for free on the Chaosgroup web page
- The presentation images were rendered with V-Ray
- Renders images have no postprocessing.
Included textures for models:
3 Point Beige.exr
BODY_Diffuse.png - 4096 X 4096
BODY_Glossiness.png - 4096 X 4096
BODY_lor.png - 4096 X 4096
BODY_Normal.png - 4096 X 4096
BODY_Opacity.png - 4096 X 4096
BODY_Reflection.png - 4096 X 4096
CLOCK-GLASS_Diffuse.png - 4096 X 4096
CLOCK-GLASS _Glossiness.png - 4096 X 4096
CLOCK-GLASS lor.png - 4096 X 4096
CLOCK-GLASS_Normal.png - 4096 X 4096
CLOCK-GLASS_Opacity.png - 4096 X 4096
CLOCK-GLASS_Reflection.png - 4096 X 4096
CLOCK-GLASS_Trasparency.png - 4096 X 4096
DOOR_Diffuse.png - 4096 X 4096
DOOR_Glossiness.png - 4096 X 4096
DOOR_lor.png - 4096 X 4096
DOOR_Normal.png - 4096 X 4096
DOOR_Opacity.png - 4096 X 4096
DOOR_Reflection.png - 4096 X 4096
PENDULUN_Diffuse.png - 4096 X 4096
PENDULUM_Glossiness.png - 4096 X 4096
PENDULUM _lor.png - 4096 X 4096
PENDULUM_Normal.png - 4096 X 4096
PENDULUM_Opacity.png - 4096 X 4096
PENDULUM_Reflection.png - 4096 X 4096
Please RATE this model if you are satisfied.
Fully layered, textured and mapped.
High quality polygonal model, correctly real-world scaled and centered at 0, 0, 0 for an accurate representation of the original object.
- Units: centimeters
- Fully UV textured (unwrapped maps) with all materials applied.
- The lighting scene included with the model
- Objects are grouped and named according to their real purpose
- All object colors can be easily modified.
- Clean and optimized topology is used for maximum polygon efficiency.
- Model is fully sub-dividable to increase mesh smoothness if needed.
- The V-Ray plugin is required. It is available for free on the Chaosgroup web page
- The presentation images were rendered with V-Ray
- Renders images have no postprocessing.
Included textures for models:
3 Point Beige.exr
BODY_Diffuse.png - 4096 X 4096
BODY_Glossiness.png - 4096 X 4096
BODY_lor.png - 4096 X 4096
BODY_Normal.png - 4096 X 4096
BODY_Opacity.png - 4096 X 4096
BODY_Reflection.png - 4096 X 4096
CLOCK-GLASS_Diffuse.png - 4096 X 4096
CLOCK-GLASS _Glossiness.png - 4096 X 4096
CLOCK-GLASS lor.png - 4096 X 4096
CLOCK-GLASS_Normal.png - 4096 X 4096
CLOCK-GLASS_Opacity.png - 4096 X 4096
CLOCK-GLASS_Reflection.png - 4096 X 4096
CLOCK-GLASS_Trasparency.png - 4096 X 4096
DOOR_Diffuse.png - 4096 X 4096
DOOR_Glossiness.png - 4096 X 4096
DOOR_lor.png - 4096 X 4096
DOOR_Normal.png - 4096 X 4096
DOOR_Opacity.png - 4096 X 4096
DOOR_Reflection.png - 4096 X 4096
PENDULUN_Diffuse.png - 4096 X 4096
PENDULUM_Glossiness.png - 4096 X 4096
PENDULUM _lor.png - 4096 X 4096
PENDULUM_Normal.png - 4096 X 4096
PENDULUM_Opacity.png - 4096 X 4096
PENDULUM_Reflection.png - 4096 X 4096
Please RATE this model if you are satisfied.
Sep 17, 2020
์ถ๊ฐ ๋ ๋ ์ง
Feb 09, 2022
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?












