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๊ฑด์ถ•๋ฌผ์ฐจ๋Ÿ‰๋ฌธ์žํ•ญ๊ณต๊ธฐ๊ฐ€๊ตฌ์ „์ž ์ œํ’ˆ๋™๋ฌผ์‹๋ฌผ๋ฌด๊ธฐ์Šคํฌ์ธ ์‹ํ’ˆํ•ด๋ถ€
๋ถ๋งˆํฌ ๋จ
๋ถ๋งˆํฌ ์‚ญ์ œ๋จ

ํ™”์„ฑ ํ‘œ๋ฉด 3D ๋ชจ๋ธ

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ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 1
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 2
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ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 7
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 8
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 9
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 10
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 11
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 12
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 13
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 14
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 15
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 1
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 2
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ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 6
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 7
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ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 11
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 12
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 13
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 14
ํ™”์„ฑ ํ‘œ๋ฉด royalty-free 3d model - Preview no. 15
๋‹จ์ˆœ ๋ฐ˜ํ’ˆ
์ตœ์ €๊ฐ€ ๋ณด์žฅ
์ƒ์ž์—์„œ ์ž‘๋™ ํ•จ
0 ๋ฐฉ๋ฌธ
Tora2097

๋ช…์„ธ์„œ

  • ๊ธฐํ•˜ํ•™polygonal_quads/tris
  • ๋‹ค๊ฐํ˜•756,608
  • ์ •์ ๋“ค706,829
  • ํ…์Šค์ฒ˜Yes
  • ๋”ฑ๋”ฑํ•œNo
  • ์ƒ๊ธฐ ์žˆ๋Š”No
  • 3D ์ธ์‡„ ๊ฐ€๋Šฅ ์ค€๋น„No
  • ๊ฒŒ์ž„ ์ค€๋น„ (๋‚ฎ์€ ํด๋ฆฌ)No
  • UV ๋งคํ•‘ ๋จYes
  • ํฌ์žฅ๋˜์ง€ ์•Š์€ ์ž์™ธ์„ none

๊ธฐ์ˆ 

Model of the mars surface. - Complete with all shaders, textures and lightsetup ready to render. - Units are in meters. The mars surface is 4000m x 4000m large ( around 2.5 miles x 2.5 miles). -The rocks are scattered using the native PFlow system in 3dsmax, no need for extra plugins! - Texturesizes are as follows: Mars diffuse: 2500 x2500 px Mars displacement: 2048 x 2048 px Mars Normals: 4096 x 4096 px Sun flare : 420 x 420 px - All renderings shown are done without any photoshop work, they are direct result from the frame buffer.
Sep 29, 2020 ์ถ”๊ฐ€ ๋œ ๋‚ ์งœ
Aug 03, 2021 ๋งˆ์ง€๋ง‰ ์—…๋ฐ์ดํŠธ

๋ฆฌ๋ทฐ

ํ˜„์žฌ์ด ์ œํ’ˆ์— ๋Œ€ํ•œ ๋ฆฌ๋ทฐ๊ฐ€ ์—†์Šต๋‹ˆ๋‹ค.
์–ผ์Œ์„ ๊นฌ ์ฒซ ๋ฒˆ์งธ ์‚ฌ๋žŒ์ด๋˜์ง€ ์•Š๊ฒ ์Šต๋‹ˆ๊นŒ?