๋ง์คํฌ X1 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_quads/tris
- ๋ค๊ฐํ29,210
- ์ ์ ๋ค31,630
- ํ ์ค์ฒNo
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ none
๊ธฐ์
Mask X1
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* clean geometry (96.5%-quads, 3.5%-tris, 0%-Ngons);
* completely ready to render as seen in preview with mentalRay settings (lights, camera and HDRI-file magiclight.hdr for Image Based Lighting INCLUDED);
* polygons intelligently distributed for good edge flow, clean topology and further subdivision:
subdivision level 0: 29210 polygons; 31630 vertices;
subdivision level 1: 115808 polygons, 120852 vertices;
subdivision level 2: 463232 polygons, 472492 vertices.
STL-file: 3999616 polygons, 2017500 vertices.
* original size 23.8cm * 17.2cm * 2.9cm;
* centered at 0,0,0 origin and can be sized and imported into any scene.
+ GREAT for visualization & close up renders.
+ COMPLETELY READY for manufacturing with CNC machining: - STL-file IS TESTED!
Originally modeled in Maya. MAX, C4D, DAE, FBX, OBJ, 3DS files are exported so they may need some shading and rendering setup.
_____________________
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Oct 28, 2019
์ถ๊ฐ ๋ ๋ ์ง
Apr 07, 2026
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