막시무스 소드 3D 모델
0
명세서
- 기하학polygonal_quads only
- 다각형4,850
- 정점들4,919
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
High detailed Maximus Decimus Meridius sword that were presented in Gladiator film in 2000.
The model was originally modeled in 3ds Max 2018, textured in Substance Painter and rendered with Corona renderer 2.
For better compatibility model saved in 3ds Max 2015.
Also materials were converted to v-ray renderer.
FEATURES
-Nice, clean topology with quads-only polygons. No n-gons or triangles.
-All support loops are in place, which means perfect model subdivision for better/smoother result.
- Model was builded in real world scale on millimeteric unit system (scene units - millimeters).
-Actual model size is: ~985 mm length, ~85 mm width, ~85 mm height.
- Model is fully textured with all materials applied.
- All model elements are grouped in a one group on a single layer, so it's easily to moving all objects in model together and merge in scene.
- No unexpected objects in scene. Lights, cameras, hdri are not included.
NOTES
-It's strongly recommended to apply at least 1 subdivision level (like turbosmooth in 3ds max) before rendering
-As Corona renderer (v-ray) is 3rd party render, you must have them or higher version to render this model as it is.
- All texture paths are stripped from the model, so just place .max file and textures in a same folder.
- .zip texture archive contains some textures that are not used in model but may be useful in other renderers.
- For other renderers small texture adjustment may be needed.
-Only .max files has grouping and materials, .obj and . fbx files haven't any grouping or materials
-No post production on preview images.
MATERIALS
Maximus_sword 2048*2048 (diffuse, gloss, height, normal, reflection, roughness, ior, AO, specular) , All - .png
Nov 13, 2019
추가 된 날짜
Jan 21, 2022
마지막 업데이트
리뷰
현재이 제품에 대한 리뷰가 없습니다.
얼음을 깬 첫 번째 사람이되지 않겠습니까?















