๋ฉ๊ฐ๋ก๋ ๋ฆฌ์ง๋ 3D ๋ชจ๋ธ
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๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_quads/tris
- ๋ค๊ฐํ284,810
- ์ ์ ๋ค29,285
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํYes
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
Rigged model of a Megalodon Shark.
-Complete with all shaders and textures ready for rendering in V-Ray.
-Surrounding ocean scene is included.
-Units are in cm, the shark is around 18m (roughly 60 feet) long.
-Model is rigged without any custom controls, only regular bonechains , Skin modifier and morpher.
-Model is animated into a pose at frame 11. To revert back to the default pose set the timeline to start at frame 1 or merge into a new scene.
-Texture Sizes:
Diffuse - 8192x8192 px
Normal - 8192x8192 px
Displacement - 8192x8192 px
Caustics -2048x2048 px
No postwork was done to any of the images.
3dsmax was set to a linear workflow with a Gamma of 2.2 in the preferences.
Sep 29, 2020
์ถ๊ฐ ๋ ๋ ์ง
Sep 28, 2021
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
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