Microsoft Xbox 360 유선 컨트롤러-흰색 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형40,225
- 정점들41,978
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
Realistic 3D model of the Microsoft Xbox 360 Wired Controller. The model is suitable for any visual production - broadcast, advertising, design visualization, etc
The model has a fully textured, detailed design that allows for close-up renders
The model was initially created in CINEMA 4D R18
|| GENERAL ||
Model is built to real-world scale
Units used: Centimeters
Model Dimensions: 15.4 cm x 6.4 cm x 10.5 cm
Scene objects are organized by layers
No extra plugins are needed for this model
|| SPECS ||
Model is included in 5 file formats:
-C4D: CINEMA 4D R18 (Advanced Render/Physical)
-C4D: CINEMA 4D R18 (Corona Render 4)
-MAX: 3ds Max 2017 (V-Ray)
-FBX
-OBJ
This model contains 40225 polygons and 41978 vertices
Geometry is Polygonal Quads/Tris
Model is fully sub-dividable to allow TurboSmooth Iterations to increase mesh smoothness if needed
NOTE: This model contains poles (more than 5 edges that converge to a single vertex)
|| PRESENTATION IMAGES ||
Most of preview images are rendered with Corona Render
1 preview image are rendered with Advanced Render/Physical and 1 with V-Ray
Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files
|| TEXTURES & MATERIALS ||
All textures available in both workflows - PBR Spec/Gloss and PBR Metal/Roughness
All textures available in 4k (8-bit) and 8k (16-bit)*
All objects have fully unwrapped UVs
All textures are .PNG format with the following resolutions:
-4096x4096 (10 Maps)
-8192x8192 (10 Maps)
*You can download separately in the archive "Textures"
Dec 18, 2019
추가 된 날짜
Oct 15, 2021
마지막 업데이트
리뷰
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