MIM-23 HAWK System Sand Color 3D 모델
명세서
- 기하학polygonal_quads/tris
- 다각형183,193
- 정점들356,083
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
MIM-23 HAWK System Sand Color is a 3d model of highly mobile, medium-range surface-to-air missile system that was developed by the United States in the 1960s.
It is designed to provide air defense against a wide range of threats, including aircraft, helicopters, and cruise missiles. The system consists of a launcher vehicle, a radar system, and a control station. The missile is guided by radar and can reach speeds of up to Mach 2.5. It is considered to be a reliable and effective air defense system due to its range, mobility, and ability to engage multiple targets simultaneously.
For simulation video games, computer games, surface-to-air missile systems, surface launched rockets, rocket artillery, military rocket launchers, all-weather missile systems, over-the-horizon missile systems, rocket launch missiles design, advertising and promotional projects.
MIM-23 HAWK System Sand Color is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2014 and rendered with V-Ray. Renders have no postprocessing! Also there are original texture files with all layers. PSD format in particular archive. Hope you like it! ***** Features: - High quality polygonal model, has real dimensions. Easy to merge into your scene. - Units: cm - The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.) - All the objects come with complete UVs - All textures and materials are included and mapped. (All colors can be easily modified.) - All objects are logically named and grouped for ease of objects selection and scene management. - No part-name confusion when importing several models into a scene. - No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene. - No special plugin needed to open scene. ***** File Formats: - 3ds Max 2014 V - Ray and standard materials scenes - Blender 2.8 Eevee materials scene - Maya 2016 V-Ray, Hardware and Redshift materials scenes - Cinema 4D R17 V-Ray and Standard materials scene - Modo 10.2 Standard materials scene - OBJ, 3DS, FBX (Multi Formats) ***** Textures Formats: - 16 png (4096x4096) ***** (c) 3d_molier International - 2023
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