๋ชฌ์คํฐ ์ ๋ง ์ง์น 3D ๋ชจ๋ธ
1
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_quads/tris
- ๋ค๊ฐํ11,709
- ์ ์ ๋ค11,635
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
This is a 3D model of a demon creature with UV's and textures. A humanoid monster that can portray zombies, monsters, orcs, or other fantastical creatures.
The model was constructed with proper edge loop flow for deformation and sub dividing to a higher resolution. There are separate meshes for body, eyes, teeth, and tongue.
File formats included are .OBJ and .MA Maya
4K texture maps included (4096x4096):
-color
-normal
-specular
Render images were done in Keyshot with the color and normal maps only (no spec map) applied to a translucent skin material. For best results you can use the texture maps with a subsurface scattering material.
Enjoy!
Dec 25, 2019
์ถ๊ฐ ๋ ๋ ์ง
Sep 30, 2022
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?













