-->
건축물차량문자항공기가구전자 제품동물식물무기스포츠식품해부
북마크 됨
북마크 삭제됨

해군 라돔 3D 모델

1
해군 라돔 royalty-free 3d model - Preview no. 1
해군 라돔 royalty-free 3d model - Preview no. 2
해군 라돔 royalty-free 3d model - Preview no. 3
해군 라돔 royalty-free 3d model - Preview no. 4
해군 라돔 royalty-free 3d model - Preview no. 5
해군 라돔 royalty-free 3d model - Preview no. 6
해군 라돔 royalty-free 3d model - Preview no. 7
해군 라돔 royalty-free 3d model - Preview no. 8
해군 라돔 royalty-free 3d model - Preview no. 9
해군 라돔 royalty-free 3d model - Preview no. 10
해군 라돔 royalty-free 3d model - Preview no. 1
해군 라돔 royalty-free 3d model - Preview no. 2
해군 라돔 royalty-free 3d model - Preview no. 3
해군 라돔 royalty-free 3d model - Preview no. 4
해군 라돔 royalty-free 3d model - Preview no. 5
해군 라돔 royalty-free 3d model - Preview no. 6
해군 라돔 royalty-free 3d model - Preview no. 7
해군 라돔 royalty-free 3d model - Preview no. 8
해군 라돔 royalty-free 3d model - Preview no. 9
해군 라돔 royalty-free 3d model - Preview no. 10
로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
46 방문
Luchador

명세서

  • 기하학polygonal_quads/tris
  • 다각형971
  • 정점들1,181
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선overlapping

형식 및 파일

3ds Max
(.max)
5 MB

default_scanline
radome_2015_max.zip
FBX
(.fbx)
5 MB

radome_fbx.zip
OBJ
(.obj)
5 MB

radome_obj.zip

기술

Radome is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (1 Object) radome || Geometry || 1870 Total Tris 971 Total Polys 1181 Total Verts Polygons are all quads or tris, no n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (inches) Dimensions: 100'' x 100'' x 196'' Tested in Marmoset Toolbag 2 (see renders) Tested in Source Engine No special plug-ins needed to use this product .obj and .fbx versions exported from 3ds Max 2015 || Textures || 1024x1024 diffuse, specular, gloss, normal and AO (ambient occlusion) maps Textures designed for physically based rendering (PBR) Textures in .tga format Model texture paths are stripped * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
Oct 01, 2019 추가 된 날짜
Oct 28, 2021 마지막 업데이트

리뷰

현재이 제품에 대한 리뷰가 없습니다.
얼음을 깬 첫 번째 사람이되지 않겠습니까?