Nokia Lumia 800 3D 모델
0
명세서
- 기하학subdivision
- 다각형32,646
- 정점들33,834
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
Nokia Lumia 800 Mobile Phone
High-detailed.
Also known as Nokia Sea Ray.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.
Nokia_Lumia_800_max.zip contains 3 .max files:
1:Nokia_Lumia_800_3_Colors.max
Studio render of the 3 phones - 3 colors.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2:Nokia_Lumia_800_render_Vray.max
The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
3:Nokia_Lumia_800_turntable.max
Vray turntable animation scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 33834 vertices, 32646 polygons.
With Turbosmooth on=2 : 211041 vertices, 394240 polygons.
All textures are in .tga format.
The preview images are from the second preview vray scene.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Jan 16, 2018
추가 된 날짜
Jan 28, 2022
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