์๋ ์๋งค 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal
- ๋ค๊ฐํ9,900
- ์ ์ ๋ค5,300
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํYes
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
Rigged nun
GENERAL INFORMATION
FORMAT
Maya 2012, with file format .fbx and .obj
MODEL.
hi-polygons model for render, Maya 2012
UV coordinates without overlapping
hair is made by polygons with alpha channel
TEXTURES.
Texture parts - Body, Face, Hands, Legs, Hairs
Body - texture maps 1024*1024 size, format .tga,color map, normal map
Clothes - texture maps 1024*1024 size, format .tga,color map, normal map
Hands - texture maps 512*512 size, format .tga,color map, normal map
Legs - texture maps 512*512 size, format .tga,color map, normal map
RIG
Maya 2012,
Body - bones, scin
ready for animation
RENDER.
Marmoset Toolbag 2
Dec 20, 2019
์ถ๊ฐ ๋ ๋ ์ง
Jul 03, 2022
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?







