ํ๋ผ์คํฑ ๋ฐฐ๋ด 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_quads/tris
- ๋ค๊ฐํ306
- ์ ์ ๋ค290
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
Low poly Plastic Barrel. Game Ready with PBR (Metalness or Specular) / V-Ray material.
The normal map was baked from a high poly model.
Specular workflow textures are included in 'specular-glossiness.rar'.
Polygons: 306, Vertices: 290.
- Preview images rendered with Marmoset Toolbag 2.
- Unwrapped UVs, non-overlapping.
- Model has real-world scale and is centered at 0,0,0.
- Textures use meaningful names.
- Stripped texture path names.
- Units: Centimetre.
- Background and HDRI are not included in the file.
- Descriptive and unique object names.
- Textures resolution: 2048x2048; Format: .PNG;
*4 textures for metalness ( base color/ metallic/ roughness/ normal).
*4 textures for specular ( diffuse/ glossiness/ specular/ normal).
*5 textures for V-ray ( diffuse/ glossiness/ reflection/ fresnel ior/ normal )
- Model tested Marmoset Toolbag 2 & Unreal Engine 4.
Ambient Occulsion texture is included in "ambient-occlusion.rar".
May 26, 2020
์ถ๊ฐ ๋ ๋ ์ง
Mar 05, 2022
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?












