ํฌํ๋๋ ์๋ ํ ์ด๋ธ 3D ๋ชจ๋ธ
0
๋ก์ดํฐ ๋ฌด๋ฃ ๋ผ์ด์ผ์ค๋ชจ๋ ํ์ฅ ์ฉ๋
๋จ์ ๋ฐํ
์ต์ ๊ฐ ๋ณด์ฅ
์์์์ ์๋ ํจ
๋ช ์ธ์
- ๊ธฐํํpolygonal_quads/tris
- ๋ค๊ฐํ40,064
- ์ ์ ๋ค40,088
- ํ ์ค์ฒYes
- ๋ฑ๋ฑํNo
- ์๊ธฐ ์๋No
- 3D ์ธ์ ๊ฐ๋ฅ ์ค๋นNo
- ๊ฒ์ ์ค๋น (๋ฎ์ ํด๋ฆฌ)No
- UV ๋งคํ ๋จYes
- ํฌ์ฅ๋์ง ์์ ์์ธ์ non-overlapping
๊ธฐ์
- 3D model of Portland End Table created in Maya 2018 rendered with arnold 5.
- All object named proprely.
- Real-world scale.
- The unit of the model was set to cm.
- Dimensions :
- Width : 50 cm
- Height : 62.6 cm
- Depth : 60 cm
- Geomtrie : polygonal quads/Tris.
- Textures & Materials :
- Unwrapped uvs yes non-overlapping.
- PBR textures created using substance painter.
- Textures format: PNG.
- Size: 4096x4096.
- One texture set.
- Arnold 5 maps used in the render : Base Color, Emissive, Height, Metalness, Normal, Roughness.
- PBR Maps included : Base Color, Metallic, Roughness, AO, Normal, Height, Emissive, Scattering, SpecularLevel.
- File Formats:
* Maya 2018 with Arnold 5 render materials.
* OBJ
* FBX
- Lights not included.
- To check out my other models you just need to click on my user name.
May 24, 2020
์ถ๊ฐ ๋ ๋ ์ง
Nov 11, 2021
๋ง์ง๋ง ์
๋ฐ์ดํธ
๋ฆฌ๋ทฐ
ํ์ฌ์ด ์ ํ์ ๋ํ ๋ฆฌ๋ทฐ๊ฐ ์์ต๋๋ค.
์ผ์์ ๊นฌ ์ฒซ ๋ฒ์งธ ์ฌ๋์ด๋์ง ์๊ฒ ์ต๋๊น?













