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๊ฑด์ถ•๋ฌผ์ฐจ๋Ÿ‰๋ฌธ์žํ•ญ๊ณต๊ธฐ๊ฐ€๊ตฌ์ „์ž ์ œํ’ˆ๋™๋ฌผ์‹๋ฌผ๋ฌด๊ธฐ์Šคํฌ์ธ ์‹ํ’ˆํ•ด๋ถ€
๋ถ๋งˆํฌ ๋จ
๋ถ๋งˆํฌ ์‚ญ์ œ๋จ

ํ˜„์‹ค์ ์ธ ํœด๋จผ ์•„์ด ๋ญ‰์น˜ 3D ๋ชจ๋ธ

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ํ˜„์‹ค์ ์ธ ํœด๋จผ ์•„์ด ๋ญ‰์น˜ royalty-free 3d model - Preview no. 1
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ํ˜„์‹ค์ ์ธ ํœด๋จผ ์•„์ด ๋ญ‰์น˜ royalty-free 3d model - Preview no. 9
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Myfysalim

๋ช…์„ธ์„œ

  • ๊ธฐํ•˜ํ•™polygonal_quads/tris
  • ๋‹ค๊ฐํ˜•466
  • ์ •์ ๋“ค465
  • ํ…์Šค์ฒ˜Yes
  • ๋”ฑ๋”ฑํ•œYes
  • ์ƒ๊ธฐ ์žˆ๋Š”No
  • 3D ์ธ์‡„ ๊ฐ€๋Šฅ ์ค€๋น„No
  • ๊ฒŒ์ž„ ์ค€๋น„ (๋‚ฎ์€ ํด๋ฆฌ)No
  • UV ๋งคํ•‘ ๋จYes
  • ํฌ์žฅ๋˜์ง€ ์•Š์€ ์ž์™ธ์„ non-overlapping

ํ˜•์‹ ๋ฐ ํŒŒ์ผ

FBX
(.fbx)

eye.FBX
Maya
(.ma)

default_scanline
eye.mb
OBJ
(.obj)

eye.obj
3ds Max
(.max)
1 MB

corona 1.4
eye_2013.max
3ds Max
(.max)
88 MB

corona 1.4
eyes_max.zip
(.unknown)

eye.tbscene

Morph_example.mp4

eye16.jpg
516 MB

bitmaps.zip

๊ธฐ์ˆ 

Realistic Human Eye Bundle This eye is good for realistic human characters, redy for realtime games. This is a high quality realistic human eye. The eye comes with high detailed set of textures (2048 x 2048). This model was made in 3ds Max, and final images rendered with Corona renderer. The eye was modeled in real-world scale, the eyeball size is approximately 2,7 cm. The HDR for the reflection is included. The meshes are accurately modeled and easy to work with and smoothable (subdivision ready). The base(subD0) mesh of the eyeball has 340 polygons and can be subdivided to a desired mesh density. || Features || - This bundle include 22 eyes - Every eye has a 3 variation (Clear, Light blood, Heavy blood) - PBR textures & shader - used photo references for best results - professional quality high resolution textures - HDRI environment map for realistic reflections - pupil animation controlled by a morpher - 2 separate objects: cornea, eyeball - clean geometry - suitable proportions - iris and pupil not symmetrical - variable pupil deform - real-world scale - system unit: mm || Geometry statistics || 932 (triangles) Geometry statistics: Eyeball mesh polycount: 340 Cornea mesh polycount: 126 || Textures || Textures, (2048 x 2048) PNG files: - color map - depth map - ao map - specular map - normal map - gloss map || Renderings || Product is ready to render, lights and cameras included in file. (only in max file). The pupil has a deform modifier to break the symmetry, if you want you can change back to symmetrical eye or add another deform for pupil. If you want another deform you should change the deform of both mesh (small pupil and for big pupil) version of eye. In real life also the left and the right eye has different shape of pupil. || File formats || Available more file formats: - 3ds Max 2013/ 2017 - Maya - OBJ - FBX - Marmoset Scene
May 11, 2018 ์ถ”๊ฐ€ ๋œ ๋‚ ์งœ
Sep 22, 2021 ๋งˆ์ง€๋ง‰ ์—…๋ฐ์ดํŠธ

๋ฆฌ๋ทฐ

ํ˜„์žฌ์ด ์ œํ’ˆ์— ๋Œ€ํ•œ ๋ฆฌ๋ทฐ๊ฐ€ ์—†์Šต๋‹ˆ๋‹ค.
์–ผ์Œ์„ ๊นฌ ์ฒซ ๋ฒˆ์งธ ์‚ฌ๋žŒ์ด๋˜์ง€ ์•Š๊ฒ ์Šต๋‹ˆ๊นŒ?