현실적인 바위 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형9,353
- 정점들9,058
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
This is a 3d scanned model of a Rock. perfect for decorating any outdoor scene in high end broadcast animations or next gen games.
This model was created using a hi resolution 3d scanning process ( Photogrammetry) as such the accuracy of the shape and textures is 100% the same as the real world item.
The model has been optimised for easy rendering and real time use in high end game engines. all details from the original high resolution scan have been baked into the normal map for the model, and the topology allows perfect subdivision.
Each LOD model has its own Realistic Vray & Scanline materials.
UVs are 100% non overlapping, allowing easy changes.
Materials have a diffuse map, normal map and Specular map.
Stone - 01 LOD 1.jpg 4096 x 4096
Stone - 01 LOD 2.jpg 4096 x 4096
Stone - 01 LOD 3.jpg 4096 x 4096
Stone - 01 LOD 1 Normals.jpg 4096 x 4096
Stone - 01 LOD 2 Normals.jpg 4096 x 4096
Stone - 01 LOD 3 Normals.jpg 4096 x 4096
Stone - 01 LOD 1 Spec.jpg 4096 x 4096
Stone - 01 LOD 2 Spec.jpg 4096 x 4096
Stone - 01 LOD 3 Spec.jpg 4096 x 4096
Light setup - 04.hdr 5000 x 2500
Model is quads and tris only 99% quads.
Combined items have
9353 Polygons
9058 Vertices
Model is in real world scale 13cm wide 10cm High but will work in many different scenes at different scales due to the detail level
Model is centred at zero.
All items are correctly named and on their own layers.
Cameras lights and ground plane are on their own hidden layer.
All objects logically named.
All renders are done with V-ray unless otherwise stated.
You will receive exactly what you see above Including all cameras lights etc.
Originally created in 3ds max 2014 with Multiple additional formats available including OBJ. FBX. DAE. 3DS.
Oct 04, 2019
추가 된 날짜
Jan 27, 2026
마지막 업데이트
리뷰
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