현실적인 나무 모델 4 3D 모델
0
명세서
- 기하학polygonal_quads only
- 다각형4,895
- 정점들2,861
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
Photorealistic Tree asset, Captured in Reality.
I've captured this model using a Full frame SLR Camera. Took around 300 pictures that were used to contruct the 3D model.
Zbrush is my main retopology/UV- tool. I create a low poly base that has around 5000 Quad Poly's. Next 3 LOD obj files.
Texture map is 16384 x 16384 px resolution. Normal Map Comes in DirectX and WebGL versions at 8192 x 8192 px (PNG format). Also there's a displacement map in .EXR format, also 8192 x 8192px
And lastly 2048 x2048 px Ambient Occlusion and Cavity Maps, both in PNG format.
There's renders made in Zbrush, showing Polygroups and high resolution Topology. In addition Marmoset Toolbag 2 Renders.
A ZTL with 6 subdivisions is included in the package.
Nov 12, 2020
추가 된 날짜
Dec 14, 2023
마지막 업데이트
리뷰
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