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Retro Color CRT TV 3D 모델

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Retro Color CRT TV royalty-free 3d model - Preview no. 1
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Retro Color CRT TV royalty-free 3d model - Preview no. 1
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Retro Color CRT TV royalty-free 3d model - Preview no. 22
로열티 무료 라이센스모든 확장 용도
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Rick62

명세서

  • 기하학polygonal_quads only
  • 다각형5,968
  • 정점들5,992
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

3ds Max
(.max)
5 MB

default_scanline
RetroTV_max2018_scanline.zip
FBX
(.fbx)
5 MB

RetroTV_fbx2011.zip
OBJ
(.obj)
4 MB

RetroTV_obj.zip
3ds Max
(.max)
5 MB

vray 3.60
RetroTV_max2018_vray360.zip

기술

3D model of a color CRT TV, 70s style, turned on with screen image. Model is suitable for close-up renders, design visualization and real time applications. Features: - Ready to render. - Originally created with 3DS Max 2018. - Emissive screen - renders like a real color TV even on dark scenes. - Just replace a single jpg file to change the screen picture (ImgScreen.jpg). - Simulates the electron beam horizontal lines that existed on old CRT screens. - All objects and materials are descriptively and uniquely named. - All objects are logically grouped, for easy selection and management. Geometry: - Model geometry consists of quads only. - Model is compatible with subdivision without changing its original format. - The entire model contains 13 separate objects: back cover, case, panel, screen, screen cover, VHF and UHF selectors, 2 feet and 4 knobs. - Both VHF and UHF knobs have pivots placed properly for rotation (channel selection). - Each object geometry is independent from the others (no instances or references). - The screen uses emissive material, for realistic results in dark environments. - All objects have sealed geometry (no openings where backfaces would be visible). - All objects have unwrapped UVs. - No object have UV overlapping. - No isolated or coincident vertices. - No overlapping faces. Poly count: - Model contains 5,968 quads without subdivision. - Model contains 5,992 vertices without subdivision. Materials and textures: - All texture paths are stripped. - 3DS Max / V-Ray format uses two PNG textures at 640 x 480, 9 PNG textures at 1024 x 1024, 3 PNG textures at 2048 x 2048, one PNG texture at 4000 x 4000, two JPG textures at 4000 x 4000 and one HDR map at 1024 x 512. - 3DS Max / Default Scanline format uses two PNG textures at 640 x 480, 8 PNG textures at 1024 x 1024, 3 PNG textures at 2048 x 2048, one PNG texture at 4000 x 4000 two JPG textures at 4000 x 4000 and one HDR map at 1024 x 512. - FBX and OBJ interchange formats use normal maps for better compatibility with game engines. - On 3DS Max, materials can be found on Slate Material Editor. Preview images: - Preview images depict the actual model, with no post processing. - All rendered preview images use subdivision level 2, unless otherwise stated. - All wireframe preview images use no subdivision, unless otherwise stated. - All preview images are rendered with V-Ray 3.60 for 3DS Max 2018, unless otherwise stated. The use of other versions may produce variations in the results. - Floor, walls and decoration items depicted on some preview images are not included in the files. Units and measurement: - Model uses real world scale. - Unit system is metric (centimeters). - Complete model dimensions: 56 cm width x 38 cm height x 33 cm deep (1'10 1/32" x 1'2 30/32 x 1'1"). Available formats: - 3DS Max 2018 / V-Ray 3.60. - 3DS Max 2018 / Default Scanline. - FBX 2011 (interchange format) - OBJ (interchange format) Additional notes: - This is a downloadable 3D model, not a real world object. - 3DS Max / V-Ray format requires V-Ray for 3DS Max properly installed on the computer. - FBX and OBJ formats use simplified versions of the complex materials and will not render equal to the preview images. - For your convenience, all 3DS Max files have Subdivision Level 2 applied to the top group of the model by default. You can disable this by unchecking TurboSmooth on the modifiers stack.
Dec 02, 2019 추가 된 날짜
Oct 01, 2022 마지막 업데이트

리뷰

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