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바위 절벽 3D 모델

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polybox

명세서

  • 기하학polygonal
  • 다각형1,305
  • 정점들695
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

Maya
(.ma)

mentalray
rock_surface_02.mb
FBX
(.fbx)

rock_surface_02.fbx
Maya
(.ma)

mentalray
rock_surface_02.ma
OBJ
(.obj)

rock_surface_02.obj
3ds Max
(.max)

rock_surface_02.max
OBJ
(.obj)

rock_surface_02.obj
OBJ

important note.txt
OBJ

rock_surface_02.mtl
OBJ

rock_surface_02.mtl
OBJ
12 MB

rock_surface_diffuse_02.tga

기술

This is a photo real rock surface that could also be rearranged in many ways, for example by duplicating the geometry and modifying it, adding deformers like "bend" or braking it down to several smaller elements and rearrange them in different ways. This geometry is meant to be used with a self illuminated shader also known as a "surface shader" or an "unlit shader" regardless if its used for films or games. Ideally you should choose the right balance of how much the geometry is being affected by lights in the scene. "One or more textures on this 3D-model have been created with images from cgTextures. These images may not be redistributed by default. Please visit cgtextures for more information."
Nov 12, 2021 추가 된 날짜
Jul 05, 2023 마지막 업데이트

리뷰

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